Closed Meorawr closed 3 months ago
I'm 90% sure the logic for our combat status change detection historically did defer the InCombatLockdown query to the next frame, but seemingly that was either removed at some point or I'm completely mistaken.
Probably fixes #1111.
I'm 90% sure the logic for our combat status change detection historically did defer the InCombatLockdown query to the next frame, but seemingly that was either removed at some point or I'm completely mistaken.
Probably fixes #1111.