I've added a ColorConverter file inside the utilites folder that returns a Color based on a string containing a HexCode and vice-versa, and I've used it to convert the possible HexCodes from the TotemDefaultAvatar class.
The TotemDefaultAvatar class now have Color Properties for the Human: Skin, Hair and Eye attributes. Making it easier to access and use these Values to be used in the Totem games.
I've added a ColorConverter file inside the utilites folder that returns a Color based on a string containing a HexCode and vice-versa, and I've used it to convert the possible HexCodes from the TotemDefaultAvatar class.
The TotemDefaultAvatar class now have Color Properties for the Human: Skin, Hair and Eye attributes. Making it easier to access and use these Values to be used in the Totem games.