TouchDesigner / TouchEngine-UE

The TouchEngine-UE plugin allows UE developers to load TouchDesigner components within UE while relying on the TouchEngine API.
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TDAbleton component is not working #131

Closed vivimage closed 1 year ago

vivimage commented 1 year ago

Edited the UESample_CHOP_01_Read file. image

Inside the Touch Designer everything is working fine. The ableton is connecting without the issue and I am able to map the parameter.

But inside the Unreal when I load this tox file, I receive errors. No TouchEngine CHOP Data is transferred image

I want to connect ableton to unreal engine through the TDAbleton in Touch Designer

vivimage commented 1 year ago

image You can see in this chop output that device is not connected.

vivimage commented 1 year ago

LogClass: Error: BoolProperty FTouchEngineDATData::bIsRowMajor is not initialized properly. Module:TouchEngine File:Public/Engine/TouchVariables.h LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged LogAutomationTest: Error: LogClass: BoolProperty FTouchEngineDATData::bIsRowMajor is not initialized properly. Module:TouchEngine File:Public/Engine/TouchVariables.h LogTouchEngineVulkanRHI: Error: Failed to load Vulkan Windows functions.

Errors in the output log. Not sure If this is connected

vivimage commented 1 year ago

Tried with the latest version on UE5.2-Dev branch. Also not working, unfortunately

jetXS commented 1 year ago

Closing this issue as it is being addressed in the forum: https://forum.derivative.ca/t/touchengine-for-ue-5-2-problem-with-tdableton-package/372850/5