TouchDesigner / TouchEngine-UE

The TouchEngine-UE plugin allows UE developers to load TouchDesigner components within UE while relying on the TouchEngine API.
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String value not being passed in correctly #38

Closed ddthejj closed 3 years ago

ddthejj commented 3 years ago

Changing “Test String” parameter in ‘Tox Parameters’ does not update the string that is rendered onto pf the textures like it does when you use parameterTest.tox in TouchDesigner. The word always just says “test”

ddthejj commented 3 years ago

This is due to the value being overridden by the blueprint setting the value at runtime, and is intended functionality. Worked as intended with the blueprint node connected (displayed blueprint set text) and worked as intended without it connected (displayed default value from tox parameters)