ToughNutToCrack / ARWT

This library allows you to use Unity to build AR Web applications, working as a bridge between Unity and the best AR libraries available for the Web.
MIT License
296 stars 79 forks source link

TNTC - Web AR in Unity - Android device #2

Open kvtem opened 3 years ago

kvtem commented 3 years ago

hello erveryone! I have problem like this. please help me? My device: Galaxy Note 10+ 5G Browser: Chrome (new version)

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Koaleo commented 3 years ago

Hi, we're receiving the same feedback from many users with Galaxy Note 10+ and Galaxy S10 S20. It seems related to a problem with AR.js. They have an open issue about it. https://github.com/AR-js-org/AR.js/issues/121 If they don't fix it, soon we'll try to fix it on our own.

kvtem commented 3 years ago

Hi, we're receiving the same feedback from many users with Galaxy Note 10+ and Galaxy S10 S20. It seems related to a problem with AR.js. They have an open issue about it. https://github.com/AR-js-org/AR.js/issues/121 If they don't fix it, soon we'll try to fix it on our own.

do you have solution to fix it?

narmeenm94 commented 3 years ago

No fixes yet... I've tried everything, I can't get this error solved on my note 10 plus...

narmeenm94 commented 3 years ago

Hey, try referencing this in your html file for the aframe script and let me know if it works for you. It worked for my note 10+ for Samsung browser, chrome and Opera: https://raw.githubusercontent.com/narmeenm94/IHpetra/main/aframe-ar.js

walterellisfun commented 3 years ago

@narmeenm94 thank you, the fix worked for Chrome on S20 Ultra and S10. Is it something to do with rendering sizes set in the js?