Open Sterling-Malory-Archer opened 2 years ago
Same here any update on this issue?
Would be nice if you guys could drop some browser console logs, without that it will be hard to help you.
As we already said, the image tracking feature is super experimental and compatible with a few Android devices.
Where did you test your build? Was it an Android device? Did you use chrome? Did you enable the WebXR experimental features? Can you post any logs?
WebAR is works fine in Unity 2019.4.1f1. The device is iphone se2. Safari and Chrome both works.
But the WebXR always black screen. Which devices can support WebXR for Android or IOS?
As of today, WebXR is not available on iOS devices.
I downloaded the project as a ZIP hoping to successfully test the Image Tracking.
However once built, the ImageTracking scenes do not work, the only thing that appears is a black screen.
Any help is kindly appreciated.
I used Unity 2019.4.1f1.