ToughNutToCrack / ARWT

This library allows you to use Unity to build AR Web applications, working as a bridge between Unity and the best AR libraries available for the Web.
MIT License
303 stars 79 forks source link

Particular setup for iOS devices? #7

Closed Reddevildragg closed 3 years ago

Reddevildragg commented 3 years ago

Hi

Just wondering if there is any special setup that is required for iOS devices (regardless of browser).

I have been running the demo scenes and on android all works perfectly, but on iOS the camera comes on, but will not track/load the model when looking at the marker. Just wondering if there is anything in particular that I need to set up (or if its a limitation of the platform at present)

Sov3rain commented 3 years ago

Did you try to look into the debug console for error messages? On mobile you can go to chrome://inspect on any chromium based browser and link your device for remote logging.

Reddevildragg commented 3 years ago

Could not see anything that jumps out at me, ill do another test this week and have a closer inspection of the error console and update afterwards

Reddevildragg commented 3 years ago

Tried it on a couple more devices and with the logs, can not replicate apart from the 1 device so going to assume its a device issue for now