ToughNutToCrack / ARWT

This library allows you to use Unity to build AR Web applications, working as a bridge between Unity and the best AR libraries available for the Web.
MIT License
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Potential issues with AR camera being depth only in bigger project #8

Open Reddevildragg opened 3 years ago

Reddevildragg commented 3 years ago

Hi I believe this issue is linked the the idea of the AR camera being depth only, but i may be wrong.

Been messing around with a larger project as a standard model viewer and looking to put the ARWT system in the back end to add an enhancement but whenever i swap over to the ui scene i end up with the last image from the 3D scene still being rendered and looking like a mismatch between the 2 scenes. It appears to be the same problem if a ui element moves that there is a "Ghost" piece of ui as it moves.

Works brilliantly with 1 AR scene, but would be good to tie it into a wider application where there are some non-AR elements. even if that was to take the webcam feed and then being able to render that onto a plane within unity instead of using the render directly on the webGL system?