TownyAdvanced / SiegeWar

A war plugin for Towny.
https://townyadvanced.github.io/
Other
59 stars 38 forks source link

Suggestion: Add a config option that forces users to choose between a plunder and capture, not both #922

Closed HippieBeak closed 2 weeks ago

HippieBeak commented 2 months ago

Is your feature request related to a problem? Please describe. It is difficult to balance our casual Towny server when users can both plunder and capture a town. Often, users are only waging war for one of the options (plundering or capturing), but end up doing both because "why not". This leads to the defending town to have a "double whammy" when they lose a battle - not only do they have to pay a ton of money to avoid being bankrupt, but they are also captured and forced to pay nation taxes. I think that forcing the attacker to choose between plunder and capture would make the game much more enjoyable for my server.

Describe the solution you'd like Add a config option that makes the user choose between plundering and capturing, not both.

Describe alternatives you've considered Any alternatives are a total nerf on one of the options: we could lower/eliminate the money that they get from plundering, which leaves plundering useless and encourages users to capture instead, and vice versa if we nerfed capturing. If we nerf both, then there is little point to sieging.

Additional context N/A

LlmDl commented 2 months ago

Hi HippieBeak I am currently only taking on suggestions from people who are sponsoring, as 99/100 servers are not sponsoring.

If you would like to make a Pull Request adding this to SiegeWar you're welcome to do so, in that case I will re-open this ticket and assign it to you.

HippieBeak commented 2 months ago

@LlmDl, I'm now a sponsor! Any chance this can get reopened? Or would you prefer that I file a separate issue?

LlmDl commented 2 months ago

Of course!