TownyAdvanced / Towny

Towny Advanced Minecraft plugin for Bukkit/Spigot.
https://townyadvanced.github.io
Other
519 stars 356 forks source link

players ignites on private #1899

Closed LlmDl closed 9 years ago

LlmDl commented 9 years ago

Originally reported on Google Code with ID 1874

What steps will reproduce the problem?
1. i have another plugin that add magic skills in game, and skill ignite burn players
on private (it use targetPlayer.setFireTicks(Math.round(time / 50));
2. /town toggle fire not solve the problem
3. my server 1.4.7 version and i cant upgrade it because i have lots of mods and completely
configured condition

What is the expected output? :
allow /town toggle fire disable fireticks

What do you see instead? :

What is your Towny version number? :
0.82.1.0

What is your TownyChat version number? :

What is your Bukkit version number? :

What operating system? :

Please use pastebin.com to link the following files:
- Your full server startup from server.log,

- Your towny config.yml,

- Your townyperms.yml,

- Your permissions file.

In the case of chat-issues please link your:
- Chatconfig.yml

- Channels.yml

Skipping these files is not an option. It is the easiest way to diagnose an
issue ticket properly. If you do skip this step then your ticket will most
likely be deleted and you will be asked to resubmit.

Reported by iphone.nesin on 2013-10-02 17:53:37

LlmDl commented 9 years ago
That plugin would need to check to see if ignition of a standard ignition would be cancelled
(it could test if the attacker was able to use flint and steel in that plot, or it
could test if firespread is enabled in that plot.) 

The Towny API would support these checks but there are probably ways the plugin could
check bukkit in order to make it more universal.

Reported by LlmDlio on 2013-10-02 18:31:26

LlmDl commented 9 years ago
iam recheck flint and steel it cannot burn players in town when fire enable or disable
(as in my config setup) but my spell targetPlayer.setFireTicks(Math.round(time / 50));(in
code) ignore all forbiddens and ignite players on private

Reported by iphone.nesin on 2013-10-02 20:40:01

LlmDl commented 9 years ago
sorry for my english, i hope i wrote enought to understand

Reported by iphone.nesin on 2013-10-02 20:42:28

LlmDl commented 9 years ago
i was surprized because private plugin Residens correctly disable all fire conditions,
but Towny not

Reported by iphone.nesin on 2013-10-02 20:46:18

LlmDl commented 9 years ago

Reported by LlmDlio on 2013-12-15 13:52:43