Closed wizrow closed 5 years ago
Can you get teh rest of the server startup, the beginning is missing.
Also, if you could please supply an example file that is corrupted.
The rest of the server start up is just the plugins being enabled and some personal information. The main issue right now that I have is the nonexistent worlds. Here is the worlds file... The world legacy is what I'm working on currently. Worlds such as "egacy", "gacy", "legy", and "lelegacy" are worlds that have never been made before. I'm not sure how to get rid of them, they keep downloading again after a server restart.
As for the claiming issue, I believe I was claiming too quickly. Perhaps claiming areas that are already being processed couldn't handle the queue of the plots already being claimed right after.
Pastebin.com your towny\data\worlds.txt file as well as the full server startup.
Worlds.txt: https://pastebin.com/VCxw9XFf Console: https://pastebin.com/u2FEQHsj
Well I'm not sure what would cause you to have extra files, none of them should matter if the worlds.txt file only contains correctly-named worlds anyways. Do you have a plugin which would cause world names to change/become mis-reported in the Bukkit API?
No I don't think so. I believe this issue was caused by the rapid claiming I have done before.
Can you make it happen at will?
Assuming this is no longer a problem for you. If it is please comment and I'll reopen it
Problem description: Iv'e been having trouble with towny recently, mostly dealing with town claiming. This issue has been causing major syntactical errors in the townblocks.txt file, making it difficult to fix and locate through over 100,000 plots. These syntax errors occur only sometimes on a certain line, for example it would say "world, wor-56, 245" or "woNUL NUL NUL...". I'm not sure if the problem is because I'm claiming too fast or just have a lot of plots already claimed. If anyone has solutions to why its causing this problem, it would be greatly appreciated. As well as any tips to make the server start-up time a lot faster when loading towny (I already have town plot snapshots disabled).
FYI: I have fixed the syntax errors in the problem described above, but I'm afraid this issue will be a reoccurring problem.
Another issue I encountered is described below, where worlds in the worlds file keep being created when they don't even exist.
What steps will reproduce the problem?
What is the expected output?
What is your Towny version?
Towny 0.92.0.0
What is your spigot/craftbukkit version?
1.12.2
Please use Pastebin.com to link the following files:
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