Closed Chypik closed 2 years ago
Unable to reproduce this using your config, it is the same as when I tried using your instructions on the discord: flight is always removed when the ChorusFruit teleports me to the wilderness.
This makes sense because the PlayerTeleportEvent thrown by the Chorus Fruit triggers a PlayerMoveEvent which creates the PlayerChangePlotEvent that TownyFlight uses to decide if flight should be removed.
here's the video : https://drive.google.com/file/d/1RStPe30yta8fbWAwY3E85qQ-Wb1mMEpb/view
If a player is on the border of a city in flight and begins to eat the fruit of horus, he begins to teleport and about 5-7 times he is accidentally teleported outside the chapels of the city and the flight remains active. Until the moment of entering the city limits or re-entering the game. As I understand it, the plugin does not understand that the player has crossed the border of the city.
latest.log https://pastebin.com/Bgn2K8mB
TownyFlight/config.yml https://pastebin.com/3en432xf