TownyAdvanced/Towny (com.palmergames.bukkit.towny:towny)
### [`v0.99.2.5`](https://togithub.com/TownyAdvanced/Towny/releases/tag/0.99.2.5): for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.*
[Compare Source](https://togithub.com/TownyAdvanced/Towny/compare/0.99.2.4...0.99.2.5)
- Fix %townyadvanced_top... placeholders only displaying the first place town.
- Closes [#6786](https://togithub.com/TownyAdvanced/Towny/issues/6786).
- Add legacy conversion unit tests, courtesy of Warrior with PR [#6784](https://togithub.com/TownyAdvanced/Towny/issues/6784).
- Remove useless volatile keyword in OnPlayerLogin, courtesy of Warrior with PR [#6785](https://togithub.com/TownyAdvanced/Towny/issues/6785).
***
Cumulative changes since 0.99.2.00.99.2.4
- Fix a possible null datasource npe, courtesy of Warrior with PR [#6782](https://togithub.com/TownyAdvanced/Towny/issues/6782).
- Bump maven-shade-plugin from 3.4.1 to 3.5.0.
- Add an optional Revert On Unclaim Whitelist.
- Closes [#4757](https://togithub.com/TownyAdvanced/Towny/issues/4757).
- New Config Option: new_world_settings.plot_management.revert_on_unclaim.block_whitelist
- Default: "",
- The list of blocks that are allowed to regenerate, if this list is empty then all blocks will regenerate.
- This list is useful for when you want only 'natural' blocks to regenerate like stone, grass, trees, etc., useful when you allow players to build/destroy in the wilderness.
- Like other options in the new_world_settings section, this is only applied as a default setting for new worlds. Configure the list found in the towny\data\worlds\WORLDNAME.txt files.
0.99.2.3
- Fix legacy conversion for underlined text, courtesy of Warrior with PR [#6772](https://togithub.com/TownyAdvanced/Towny/issues/6772).
- Fix hanging signs not being edit protected, courtesy of Warrior with PR [#6781](https://togithub.com/TownyAdvanced/Towny/issues/6781).
0.99.2.2
- Make the mob removal task a bit more thread safe on folia, courtesy of Warrior with PR [#6769](https://togithub.com/TownyAdvanced/Towny/issues/6769).
- Closes [#6767](https://togithub.com/TownyAdvanced/Towny/issues/6767).
- Make use of Folia's scheduling API in Paper, courtesy of Warrior with PR [#6770](https://togithub.com/TownyAdvanced/Towny/issues/6770).
0.99.2.1
- Make MobRemovalEvent unable to be triggered sync.
- Closes [#6766](https://togithub.com/TownyAdvanced/Towny/issues/6766).
***
Towny Sponsors
I want to give a big thank you to all of my sponsors: These are the people that help to make Towny's support and development as active as it is, and who supported me during this pre-release of Towny.
##### ⏬ Download available as a .jar file in the Assets section below:
### [`v0.99.2.4`](https://togithub.com/TownyAdvanced/Towny/releases/tag/0.99.2.4): for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.*
[Compare Source](https://togithub.com/TownyAdvanced/Towny/compare/0.99.2.2...0.99.2.4)
- Fix a possible null datasource npe, courtesy of Warrior with PR [#6782](https://togithub.com/TownyAdvanced/Towny/issues/6782).
- Bump maven-shade-plugin from 3.4.1 to 3.5.0.
- Add an optional Revert On Unclaim Whitelist.
- Closes [#4757](https://togithub.com/TownyAdvanced/Towny/issues/4757).
- New Config Option: new_world_settings.plot_management.revert_on_unclaim.block_whitelist
- Default: "",
- The list of blocks that are allowed to regenerate, if this list is empty then all blocks will regenerate.
- This list is useful for when you want only 'natural' blocks to regenerate like stone, grass, trees, etc., useful when you allow players to build/destroy in the wilderness.
- Like other options in the new_world_settings section, this is only applied as a default setting for new worlds. Configure the list found in the towny\data\worlds\WORLDNAME.txt files.
***
Cumulative changes since 0.99.2.00.99.2.3
- Fix legacy conversion for underlined text, courtesy of Warrior with PR [#6772](https://togithub.com/TownyAdvanced/Towny/issues/6772).
- Fix hanging signs not being edit protected, courtesy of Warrior with PR [#6781](https://togithub.com/TownyAdvanced/Towny/issues/6781).
0.99.2.2
- Make the mob removal task a bit more thread safe on folia, courtesy of Warrior with PR [#6769](https://togithub.com/TownyAdvanced/Towny/issues/6769).
- Closes [#6767](https://togithub.com/TownyAdvanced/Towny/issues/6767).
- Make use of Folia's scheduling API in Paper, courtesy of Warrior with PR [#6770](https://togithub.com/TownyAdvanced/Towny/issues/6770).
0.99.2.1
- Make MobRemovalEvent unable to be triggered sync.
- Closes [#6766](https://togithub.com/TownyAdvanced/Towny/issues/6766).
***
Towny Sponsors
I want to give a big thank you to all of my sponsors: These are the people that help to make Towny's support and development as active as it is, and who supported me during this pre-release of Towny.
##### ⏬ Download available as a .jar file in the Assets section below:
### [`v0.99.2.2`](https://togithub.com/TownyAdvanced/Towny/releases/tag/0.99.2.2): for MC 1.16.* & 1.17.* & 1.18.* & 1.19.*
[Compare Source](https://togithub.com/TownyAdvanced/Towny/compare/0.99.2.0...0.99.2.2)
- Make the mob removal task a bit more thread safe on folia, courtesy of Warrior with PR [#6769](https://togithub.com/TownyAdvanced/Towny/issues/6769).
- Closes [#6767](https://togithub.com/TownyAdvanced/Towny/issues/6767).
- Make use of Folia's scheduling API in Paper, courtesy of Warrior with PR [#6770](https://togithub.com/TownyAdvanced/Towny/issues/6770).
***
Cumulative changes since 0.99.2.00.99.2.1
- Make MobRemovalEvent unable to be triggered sync.
- Closes [#6766](https://togithub.com/TownyAdvanced/Towny/issues/6766).
***
Towny Sponsors
I want to give a big thank you to all of my sponsors: These are the people that help to make Towny's support and development as active as it is, and who supported me during this pre-release of Towny.
##### ⏬ Download available as a .jar file in the Assets section below:
### [`v0.99.2.0`](https://togithub.com/TownyAdvanced/Towny/releases/tag/0.99.2.0): for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.*
[Compare Source](https://togithub.com/TownyAdvanced/Towny/compare/0.99.1.5...0.99.2.0)
### Towny Advanced 0.99.2.0
##### Release contains:
Towny 0.99.2.0
TownyChat 0.107
|Welcome to Towny 0.99.2.0.|
| ---- |
| Towny 0.99.2.0 is the third release in the 0.99.\*.\* series! |
| 0.99.2.0 supports all versions of Minecraft 1.16 and newer. |
| This version adds support for MC 1.20.\*, a Nation conquered tax, Town Leaderboard PlaceholderAPI placeholders and more. |
| This version contains critical fixes that you want on your server! |
| This is a drag-and-drop update: just replace your old .jars with the new ones and Towny will take care of the rest of the update by itself. |
➕ Added (14)
#### ➕ Added:
- Added Nation Conquered Tax.
- A feature that lets nations set a conquered tax which is paid by the conquered towns, in addition to the normal nation tax.
- Conquered Tax is set using /n set conqueredtax {amount}
- ConqueredTax appears on the nation status screen.
- Closes [#6397](https://togithub.com/TownyAdvanced/Towny/issues/6397).
- Add Town leaderboard PAPI Placeholders.
- Closes [#5073](https://togithub.com/TownyAdvanced/Towny/issues/5073).
- Add option to allow enemies to spawn to neutral/peaceful towns.
- Closes [#6401](https://togithub.com/TownyAdvanced/Towny/issues/6401).
- Add towny.command.resident.friend to the nomad group for newly made Townyperms.yml files.
- Refactor upkeep & taxation code, improving the messages shown to the players about how much tax is collected as well as what appears in the bank history books.
- 1.20.\* Support, courtesy of Warrior with PR [#6739](https://togithub.com/TownyAdvanced/Towny/issues/6739).
- Protect Suspicious Sand and Gravel being brushed, using destroy tests.
- Update readme.md with version info.
- Add persistent cooldowns, courtesy of Warrior with PR [#6723](https://togithub.com/TownyAdvanced/Towny/issues/6723).
- Closes [#2949](https://togithub.com/TownyAdvanced/Towny/issues/2949).
- Minor improvements to player cache, courtesy of Warrior with PR [#6717](https://togithub.com/TownyAdvanced/Towny/issues/6717).
- Add default Geyser username compatability, courtesy of Warrior with PR [#6724](https://togithub.com/TownyAdvanced/Towny/issues/6724).
- Port ItemList changes from enum branch, courtesy of Warrior with PR [#6737](https://togithub.com/TownyAdvanced/Towny/issues/6737).
- Allow villagers to open doors, courtesy of Warrior with PR [#6738](https://togithub.com/TownyAdvanced/Towny/issues/6738).
- Replace all printStackTraces with the logger, courtesy of Warrior with PR [#6718](https://togithub.com/TownyAdvanced/Towny/issues/6718).
- Add new excludeTag method, courtesy of Warrior with PR [#6756](https://togithub.com/TownyAdvanced/Towny/issues/6756).
- Use paper's isWaxed API for signs, courtesy of Warrior with PR [#6744](https://togithub.com/TownyAdvanced/Towny/issues/6744).
***
➕ Recommended Config Edits (1)
#### ➕ Towny's default config has had one change that you might want to make.
- In your config.yml's switch_ids, change PRESSURE_PLATES to NON_WOODEN_PRESSURE_PLATES.
- Default Config Change:
- The switch_ids list will now come with the new NON_WOODEN_PRESSURE_PLATES as default, replacing PRESSURE_PLATES.
- Wooden pressure plates are inherently un-protectable due to being set off by dropped items.
- Wooden pressure plates are good for contraptions you would want mobs to use, or for doors which you want players to be able to use.
- Closes [#6752](https://togithub.com/TownyAdvanced/Towny/issues/6752).
***
✨ Command Changes (1)
✨ New Commands (1)
#### ✨ New Commands:
- /nation set conqueredtax {amount}
- Sets a nation's conquered tax, which is paid by the conquered towns.
***
✨ Changed Commands (0)
#### ✨ Changed Commands:
- None.
***
❌ Removed Commands (0)
#### ❌ Removed Commands:
- None.
***
***
📕 Config Changes (4)
📕 New Config Options (4)
#### 📕 New Config Options:
##### These new settings will be added to your config with their default settings.
- nation.default_taxes.default_nation_conquered_tax
- Default: 0
- The default amount of money that nations will charge their conquered towns.
- nation.default_taxes.max_nation_conquered_tax
- Default: 100
- The maximum amount of money that can be charge by a nation on their conquered towns.
- filters_colour_chat.papi_leaderboard_formatting.format"
- Default: "%s - %s",
- How the %townyadvanced_top\_....% placeholders will appear, first %s being the town name, with the second being the balance, resident count or town size.
- global_town_settings.allow_enemies_spawn_to_peaceful_towns
- Default: false
- When true, players will be allowed to spawn to peaceful/neutral towns in which they are considered enemies.
- Setting this to true will make town spawn points unsafe for private towns which are part of nations with enemies.
***
❌ Removed Config Options (1)
#### ❌ Removed Config Options:
- notification.owner_shows_nation_title
***
***
🔑 Permission Node Changes (1)
🔑 New Permission Nodes (1)
#### 🔑 New Permission Nodes:
**No change required in townyperms.yml.**
- towny.command.nation.set.conqueredtax
- Child node of towny.command.nation.set.*
- No change required to the townyperms.yml
***
❌ Removed Permission Nodes (0)
#### ❌ Removed Permission Nodes:
- None.
***
----
💻 API Changes (1)
#### 💻 API:
- Added TownPaysNationConqueredTaxEvent
- Thrown before Towny charges a conquered town the nation conquered tax.
- A cancellable event that lets a plugin alter the amount if they choose.
***
🔧 Fixed (23)
#### 🔧 Fixed:
- Fix regression dating to 0.99.1.1: some of the town and nation lists being in reverse order.
- Closes [#6746](https://togithub.com/TownyAdvanced/Towny/issues/6746).
- Fix nation ranking issue.
- Closes [#6762](https://togithub.com/TownyAdvanced/Towny/issues/6762).
- Fix merge costs related to purchaseable bonus blocks.
- Fix ancient typo in the plugin.yml's towny.command.town.\* childpermissions nodes.
- Fix changelog warning message when downgrading, courtesy of Warrior with PR [#6741](https://togithub.com/TownyAdvanced/Towny/issues/6741).
- Changelog will only be printed out when the version is newer.
- Fix the seventh null mayor npe, courtesy of Warrior with PR [#6710](https://togithub.com/TownyAdvanced/Towny/issues/6710).
- Fix exception when using negative radius for a circle claim, courtesy of Warrior with PR [#6712](https://togithub.com/TownyAdvanced/Towny/issues/6712).
- Fix legacy debt converter not respecting isEconomyAsync, courtesy of Warrior with PR [#6716](https://togithub.com/TownyAdvanced/Towny/issues/6716).
- Use a concurrent hashmap for invite handler invites, courtesy of Warrior with PR [#6719](https://togithub.com/TownyAdvanced/Towny/issues/6719).
- Remove 'install vault' recommendation if it's present, courtesy of Warrior with PR [#6715](https://togithub.com/TownyAdvanced/Towny/issues/6715).
- Replace last use of non-get player exact, courtesy of Warrior with PR [#6725](https://togithub.com/TownyAdvanced/Towny/issues/6725).
- Skip is warmup task running for movement, courtesy of Warrior with PR [#6729](https://togithub.com/TownyAdvanced/Towny/issues/6729).
- Add reload listeners to some timer tasks, courtesy of Warrior with PR [#6730](https://togithub.com/TownyAdvanced/Towny/issues/6730).
- Fix cooldown loading exception message on first startup, courtesy of Warrior with PR [#6736](https://togithub.com/TownyAdvanced/Towny/issues/6736).
- Cleanup the mob removal task, courtesy of Warrior with PR [#6740](https://togithub.com/TownyAdvanced/Towny/issues/6740).
- Fix possible reclaimTown NPE, courtesy of Warrior with PR [#6753](https://togithub.com/TownyAdvanced/Towny/issues/6753).
***
🌏 Language Updates (0)
#### 🌏 Language Updates:
- None.
***
🌏 Dependency Updates (3)
#### 🌏 Dependency Updates:
- Bump maven-surefire-plugin from 3.1.0 to 3.1.2.
- Bump adventure-text-serializer-plain from 4.13.1 to 4.14.0.
- Bump adventure-text-minimessage from 4.13.1 to 4.14.0.
***
👽 Placeholder Updates (5)
#### 👽 Placeholder Updates:
- `%townyadvanced_resident_primary_rank%` - Displays a prefix associated with a player's highest-priority nation or town rank.
- `%townyadvanced_resident_primary_rank_spaced%` - Displays a resident's primary rank with a space afterwards.
- `%townyadvanced_town_map_color_minimessage_hex%` - Shows the town colour formatted for MiniMessage, (TownyChat-friendly.)
- `%townyadvanced_nation_map_color_minimessage_hex%` - Shows the nation colour formatted for MiniMessage, (TownyChat-friendly.)
- `%townyadvanced_top_town_balance_n%` - (Replace n with a number) Displays the nth Town by money in the town bank.
- `%townyadvanced_top_town_residents_n%` - (Replace n with a number) Displays the nth Town by number of residents.
- `%townyadvanced_top_town_land_n%` - (Replace n with a number) Displays the nth Town by number of townblocks claimed.
***
💬 TownyChat Changes (2)
#### 💬 TownyChat Changes:
- Remove usage of Version, using new Towny version checker instead.
- Handle knock-off Essentials plugins fooling TownyChat into hooking the real EssentialsX.
***
Towny Sponsors
I want to give a big thank you to all of my sponsors: These are the people that help to make Towny's support and development as active as it is, and who supported me during this pre-release of Towny.
##### ⏬ Download available as a .zip file in the Assets section below:
### [`v0.99.1.5`](https://togithub.com/TownyAdvanced/Towny/releases/tag/0.99.1.5): for MC 1.16.* & 1.17.* & 1.18.* & 1.19.*
[Compare Source](https://togithub.com/TownyAdvanced/Towny/compare/0.99.1.4...0.99.1.5)
- Fix ancient typo in the plugin.yml's towny.command.town.\* childpermissions nodes.
- Add option to allow enemies to spawn to neutral/peaceful towns.
- Closes [#6401](https://togithub.com/TownyAdvanced/Towny/issues/6401).
- New Config Option: global_town_settings.allow_enemies_spawn_to_peaceful_towns
- Default: false
- When true, players will be allowed to spawn to peaceful/neutral towns in which they are considered enemies.
- Setting this to true will make town spawn points unsafe for private towns which are part of nations with enemies.
- Fix nation ranking issue.
- Closes [#6762](https://togithub.com/TownyAdvanced/Towny/issues/6762).
***
Cumulative changes since 0.99.1.00.99.1.4
- Default Config Change:
- The switch_ids list will now come with the new NON_WOODEN_PRESSURE_PLATES as default, replacing PRESSURE_PLATES.
- Wooden pressure plates are inherently un-protectable due to being set off by dropped items.
- Wooden pressure plates are good for contraptions you would want mobs to use, or for doors which you want players to be able to use.
- Closes [#6752](https://togithub.com/TownyAdvanced/Towny/issues/6752).
- New PAPI Placeholder: %townyadvanced_town_map_color_minimessage_hex% - Shows the town colour formatted for MiniMessage, (TownyChat-friendly.)
- New PAPI Placeholder: %townyadvanced_nation_map_color_minimessage_hex% - Shows the nation colour formatted for MiniMessage, (TownyChat-friendly.)
- Add new excludeTag method, courtesy of Warrior with PR [#6756](https://togithub.com/TownyAdvanced/Towny/issues/6756).
- Use paper's isWaxed API for signs, courtesy of Warrior with PR [#6744](https://togithub.com/TownyAdvanced/Towny/issues/6744).
- Add Town leaderboard PAPI Placeholders.
- Closes [#5073](https://togithub.com/TownyAdvanced/Towny/issues/5073).
- New Placeholders:
- %townyadvanced_top_town_balance_n% - (Replace n with a number) Displays the nth Town by money in the town bank.
- %townyadvanced_top_town_residents_n% - (Replace n with a number) Displays the nth Town by number of residents.
- %townyadvanced_top_town_land_n% - (Replace n with a number) Displays the nth Town by number of townblocks claimed.
- New Config Option: filters_colour_chat.papi_leaderboard_formatting.format"
- Default: "%s - %s",
- How the %townyadvanced_top\_....% placeholders will appear, first %s being the town name, with the second being the balance, resident count or town size.
0.99.1.3
- Fix regression dating to 0.99.1.1: some of the town and nation lists being in reverse order.
- Closes [#6746](https://togithub.com/TownyAdvanced/Towny/issues/6746).
- Bump maven-surefire-plugin from 3.1.0 to 3.1.2.
- Bump adventure-text-serializer-plain from 4.13.1 to 4.14.0.
- Bump adventure-text-minimessage from 4.13.1 to 4.14.0.
- Fix possible reclaimTown NPE, courtesy of Warrior with PR [#6753](https://togithub.com/TownyAdvanced/Towny/issues/6753).
- Fix changelog warning message when downgrading, courtesy of Warrior with PR [#6741](https://togithub.com/TownyAdvanced/Towny/issues/6741).
- Changelog will only be printed out when the version is newer.
- Replace all printStackTraces with the logger, courtesy of Warrior with PR [#6718](https://togithub.com/TownyAdvanced/Towny/issues/6718).
- Added Nation Conquered Tax.
- A feature that lets nations set a conquered tax which is paid by the conquered towns, in addition to the normal nation tax.
- Conquered Tax is set using /n set conqueredtax {amount}
- ConqueredTax appears on the nation status screen.
- Closes [#6397](https://togithub.com/TownyAdvanced/Towny/issues/6397).
- API: Added TownPaysNationConqueredTaxEvent
- Thrown before Towny charges a conquered town the nation conquered tax.
- A cancellable event that lets a plugin alter the amount if they choose.
- New Permission Node: towny.command.nation.set.conqueredtax
- Child node of towny.command.nation.set.\*
- No change required to the townyperms.yml
- New Command: /nation set conqueredtax {amount}
- Sets a nation's conquered tax, which is paid by the conquered towns.
- New Config Option: nation.default_taxes.default_nation_conquered_tax
- Default: 0
- The default amount of money that nations will charge their conquered towns.
- New Config Option: nation.default_taxes.max_nation_conquered_tax
- Default: 100
- The maximum amount of money that can be charge by a nation on their conquered towns.
0.99.1.2
- Add towny.command.resident.friend to the nomad group for newly made Townyperms.yml files.
- Add persistent cooldowns, courtesy of Warrior with PR [#6723](https://togithub.com/TownyAdvanced/Towny/issues/6723).
- Closes [#2949](https://togithub.com/TownyAdvanced/Towny/issues/2949).
- Replace last use of non-get player exact, courtesy of Warrior with PR [#6725](https://togithub.com/TownyAdvanced/Towny/issues/6725).
- Add default Geyser username compatability, courtesy of Warrior with PR [#6724](https://togithub.com/TownyAdvanced/Towny/issues/6724).
- Fix merge costs related to purchaseable bonus blocks.
- Refactor upkeep & taxation code, improving the messages shown to the players about how much tax is collected as well as what appears in the bank history books.
- Skip is warmup task running for movement, courtesy of Warrior with PR [#6729](https://togithub.com/TownyAdvanced/Towny/issues/6729).
- Add reload listeners to some timer tasks, courtesy of Warrior with PR [#6730](https://togithub.com/TownyAdvanced/Towny/issues/6730).
- Fix cooldown loading exception message on first startup, courtesy of Warrior with PR [#6736](https://togithub.com/TownyAdvanced/Towny/issues/6736).
- Port ItemList changes from enum branch, courtesy of Warrior with PR [#6737](https://togithub.com/TownyAdvanced/Towny/issues/6737).
- Allow villagers to open doors, courtesy of Warrior with PR [#6738](https://togithub.com/TownyAdvanced/Towny/issues/6738).
- Cleanup the mob removal task, courtesy of Warrior with PR [#6740](https://togithub.com/TownyAdvanced/Towny/issues/6740).
- 1.20.\* Support, courtesy of Warrior with PR [#6739](https://togithub.com/TownyAdvanced/Towny/issues/6739).
- Protect Suspicious Sand and Gravel being brushed, using destroy tests.
- Update readme.md with version info.
0.99.1.1
- Fix the seventh null mayor npe, courtesy of Warrior with PR [#6710](https://togithub.com/TownyAdvanced/Towny/issues/6710).
- Use a more suitable comparator for our caches, courtesy of Warrior with PR [#6711](https://togithub.com/TownyAdvanced/Towny/issues/6711).
- Fix exception when using negative radius for a circle claim, courtesy of Warrior with PR [#6712](https://togithub.com/TownyAdvanced/Towny/issues/6712).
- Fix legacy debt converter not respecting isEconomyAsync, courtesy of Warrior with PR [#6716](https://togithub.com/TownyAdvanced/Towny/issues/6716).
- Use a concurrent hashmap for invite handler invites, courtesy of Warrior with PR [#6719](https://togithub.com/TownyAdvanced/Towny/issues/6719).
- Remove 'install vault' recommendation if it's present, courtesy of Warrior with PR [#6715](https://togithub.com/TownyAdvanced/Towny/issues/6715).
- Minor improvements to player cache, courtesy of Warrior with PR [#6717](https://togithub.com/TownyAdvanced/Towny/issues/6717).
***
Towny Sponsors
I want to give a big thank you to all of my sponsors: These are the people that help to make Towny's support and development as active as it is, and who supported me during this pre-release of Towny.
##### ⏬ Download available as a .jar file in the Assets section below:
### [`v0.99.1.4`](https://togithub.com/TownyAdvanced/Towny/releases/tag/0.99.1.4): for MC 1.16.* & 1.17.* & 1.18.* & 1.19.*
[Compare Source](https://togithub.com/TownyAdvanced/Towny/compare/0.99.1.2...0.99.1.4)
- Default Config Change:
- The switch_ids list will now come with the new NON_WOODEN_PRESSURE_PLATES as default, replacing PRESSURE_PLATES.
- Wooden pressure plates are inherently un-protectable due to being set off by dropped items.
- Wooden pressure plates are good for contraptions you would want mobs to use, or for doors which you want players to be able to use.
- Closes [#6752](https://togithub.com/TownyAdvanced/Towny/issues/6752).
- New PAPI Placeholder: %townyadvanced_town_map_color_minimessage_hex% - Shows the town colour formatted for MiniMessage, (TownyChat-friendly.)
- New PAPI Placeholder: %townyadvanced_nation_map_color_minimessage_hex% - Shows the nation colour formatted for MiniMessage, (TownyChat-friendly.)
- Add new excludeTag method, courtesy of Warrior with PR [#6756](https://togithub.com/TownyAdvanced/Towny/issues/6756).
- Use paper's isWaxed API for signs, courtesy of Warrior with PR [#6744](https://togithub.com/TownyAdvanced/Towny/issues/6744).
- Add Town leaderboard PAPI Placeholders.
- Closes [#5073](https://togithub.com/TownyAdvanced/Towny/issues/5073).
- New Placeholders:
- %townyadvanced_top_town_balance_n% - (Replace n with a number) Displays the nth Town by money in the town bank.
- %townyadvanced_top_town_residents_n% - (Replace n with a number) Displays the nth Town by number of residents.
- %townyadvanced_top_town_land_n% - (Replace n with a number) Displays the nth Town by number of townblocks claimed.
- New Config Option: filters_colour_chat.papi_leaderboard_formatting.format"
- Default: "%s - %s",
- How the %townyadvanced_top\_....% placeholders will appear, first %s being the town name, with the second being the balance, resident count or town size.
***
Cumulative changes since 0.99.1.00.99.1.3
- Fix regression dating to 0.99.1.1: some of the town and nation lists being in reverse order.
- Closes [#6746](https://togithub.com/TownyAdvanced/Towny/issues/6746).
- Bump maven-surefire-plugin from 3.1.0 to 3.1.2.
- Bump adventure-text-serializer-plain from 4.13.1 to 4.14.0.
- Bump adventure-text-minimessage from 4.13.1 to 4.14.0.
- Fix possible reclaimTown NPE, courtesy of Warrior with PR [#6753](https://togithub.com/TownyAdvanced/Towny/issues/6753).
- Fix changelog warning message when downgrading, courtesy of Warrior with PR [#6741](https://togithub.com/TownyAdvanced/Towny/issues/6741).
- Changelog will only be printed out when the version is newer.
- Replace all printStackTraces with the logger, courtesy of Warrior with PR [#6718](https://togithub.com/TownyAdvanced/Towny/issues/6718).
- Added Nation Conquered Tax.
- A feature that lets nations set a conquered tax which is paid by the conquered towns, in addition to the normal nation tax.
- Conquered Tax is set using /n set conqueredtax {amount}
- ConqueredTax appears on the nation status screen.
- Closes [#6397](https://togithub.com/TownyAdvanced/Towny/issues/6397).
- API: Added TownPaysNationConqueredTaxEvent
- Thrown before Towny charges a conquered town the nation conquered tax.
- A cancellable event that lets a plugin alter the amount if they choose.
- New Permission Node: towny.command.nation.set.conqueredtax
- Child node of towny.command.nation.set.\*
- No change required to the townyperms.yml
- New Command: /nation set conqueredtax {amount}
- Sets a nation's conquered tax, which is paid by the conquered towns.
- New Config Option: nation.default_taxes.default_nation_conquered_tax
- Default: 0
- The default amount of money that nations will charge their conquered towns.
- New Config Option: nation.default_taxes.max_nation_conquered_tax
- Default: 100
- The maximum amount of money that can be charge by a nation on their conquered towns.
0.99.1.2
- Add towny.command.resident.friend to the nomad group for newly made Townyperms.yml files.
- Add persistent cooldowns, courtesy of Warrior with PR [#6723](https://togithub.com/TownyAdvanced/Towny/issues/6723).
- Closes [#2949](https://togithub.com/TownyAdvanced/Towny/issues/2949).
- Replace last use of non-get player exact, courtesy of Warrior with PR [#6725](https://togithub.com/TownyAdvanced/Towny/issues/6725).
- Add default Geyser username compatability, courtesy of Warrior with PR [#6724](https://togithub.com/TownyAdvanced/Towny/issues/6724).
- Fix merge costs related to purchaseable bonus blocks.
- Refactor upkeep & taxation code, improving the messages shown to the players about how much tax is collected as well as what appears in the bank history books.
- Skip is warmup task running for movement, courtesy of Warrior with PR [#6729](https://togithub.com/TownyAdvanced/Towny/issues/6729).
- Add reload listeners to some timer tasks, courtesy of Warrior with PR [#6730](https://togithub.com/TownyAdvanced/Towny/issues/6730).
- Fix cooldown loading exception message on first startup, courtesy of Warrior with PR [#6736](https://togithub.com/TownyAdvanced/Towny/issues/6736).
- Port ItemList changes from enum branch, courtesy of Warrior with PR [#6737](https://togithub.com/TownyAdvanced/Towny/issues/6737).
- Allow villagers to open doors, courtesy of Warrior with PR [#6738](https://togithub.com/TownyAdvanced/Towny/issues/6738).
- Cleanup the mob removal task, courtesy of Warrior with PR [#6740](https://togithub.com/TownyAdvanced/Towny/issues/6740).
- 1.20.\* Support, courtesy of Warrior with PR [#6739](https://togithub.com/TownyAdvanced/Towny/issues/6739).
- Protect Suspicious Sand and Gravel being brushed, using destroy tests.
- Update readme.md with version info.
0.99.1.1
- Fix the seventh null mayor npe, courtesy of Warrior with PR [#6710](https://togithub.com/TownyAdvanced/Towny/issues/6710).
- Use a more suitable comparator for our caches, courtesy of Warrior with PR [#6711](https://togithub.com/TownyAdvanced/Towny/issues/6711).
- Fix exception when using negative radius for a circle claim, courtesy of Warrior with PR [#6712](https://togithub.com/TownyAdvanced/Towny/issues/6712).
- Fix legacy debt converter not respecting isEconomyAsync, courtesy of Warrior with PR [#6716](https://togithub.com/TownyAdvanced/Towny/issues/6716).
- Use a concurrent hashmap for invite handler invites, courtesy of Warrior with PR [#6719](https://togithub.com/TownyAdvanced/Towny/issues/6719).
- Remove 'install vault' recommendation if it's present, courtesy of Warrior with PR [#6715](https://togithub.com/TownyAdvanced/Towny/issues/6715).
- Minor improvements to player cache, courtesy of Warrior with PR [#6717](https://togithub.com/TownyAdvanced/Towny/issues/6717).
***
Towny Sponsors
I want to give a big thank you to all of my sponsors: These are the people that help to make Towny's support and development as active as it is, and who supported me during this pre-release of Towny.
This PR contains the following updates:
0.99.1.2
->0.99.2.5
Release Notes
TownyAdvanced/Towny (com.palmergames.bukkit.towny:towny)
### [`v0.99.2.5`](https://togithub.com/TownyAdvanced/Towny/releases/tag/0.99.2.5): for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.* [Compare Source](https://togithub.com/TownyAdvanced/Towny/compare/0.99.2.4...0.99.2.5) - Fix %townyadvanced_top... placeholders only displaying the first place town. - Closes [#6786](https://togithub.com/TownyAdvanced/Towny/issues/6786). - Add legacy conversion unit tests, courtesy of Warrior with PR [#6784](https://togithub.com/TownyAdvanced/Towny/issues/6784). - Remove useless volatile keyword in OnPlayerLogin, courtesy of Warrior with PR [#6785](https://togithub.com/TownyAdvanced/Towny/issues/6785). ***Cumulative changes since 0.99.2.0
0.99.2.4
- Fix a possible null datasource npe, courtesy of Warrior with PR [#6782](https://togithub.com/TownyAdvanced/Towny/issues/6782). - Bump maven-shade-plugin from 3.4.1 to 3.5.0. - Add an optional Revert On Unclaim Whitelist. - Closes [#4757](https://togithub.com/TownyAdvanced/Towny/issues/4757). - New Config Option: new_world_settings.plot_management.revert_on_unclaim.block_whitelist - Default: "", - The list of blocks that are allowed to regenerate, if this list is empty then all blocks will regenerate. - This list is useful for when you want only 'natural' blocks to regenerate like stone, grass, trees, etc., useful when you allow players to build/destroy in the wilderness. - Like other options in the new_world_settings section, this is only applied as a default setting for new worlds. Configure the list found in the towny\data\worlds\WORLDNAME.txt files.0.99.2.3
- Fix legacy conversion for underlined text, courtesy of Warrior with PR [#6772](https://togithub.com/TownyAdvanced/Towny/issues/6772). - Fix hanging signs not being edit protected, courtesy of Warrior with PR [#6781](https://togithub.com/TownyAdvanced/Towny/issues/6781).0.99.2.2
- Make the mob removal task a bit more thread safe on folia, courtesy of Warrior with PR [#6769](https://togithub.com/TownyAdvanced/Towny/issues/6769). - Closes [#6767](https://togithub.com/TownyAdvanced/Towny/issues/6767). - Make use of Folia's scheduling API in Paper, courtesy of Warrior with PR [#6770](https://togithub.com/TownyAdvanced/Towny/issues/6770).0.99.2.1
- Make MobRemovalEvent unable to be triggered sync. - Closes [#6766](https://togithub.com/TownyAdvanced/Towny/issues/6766).Towny Sponsors
I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.
If you want to support the developer, become a sponsor.
(It's just like Patreon but instead 100% of your support goes to the developer.)Plus there are Sponsor Plugins!
Questions
Placeholders
Cumulative changes since 0.99.2.0
0.99.2.3
- Fix legacy conversion for underlined text, courtesy of Warrior with PR [#6772](https://togithub.com/TownyAdvanced/Towny/issues/6772). - Fix hanging signs not being edit protected, courtesy of Warrior with PR [#6781](https://togithub.com/TownyAdvanced/Towny/issues/6781).0.99.2.2
- Make the mob removal task a bit more thread safe on folia, courtesy of Warrior with PR [#6769](https://togithub.com/TownyAdvanced/Towny/issues/6769). - Closes [#6767](https://togithub.com/TownyAdvanced/Towny/issues/6767). - Make use of Folia's scheduling API in Paper, courtesy of Warrior with PR [#6770](https://togithub.com/TownyAdvanced/Towny/issues/6770).0.99.2.1
- Make MobRemovalEvent unable to be triggered sync. - Closes [#6766](https://togithub.com/TownyAdvanced/Towny/issues/6766).Towny Sponsors
I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.
If you want to support the developer, become a sponsor.
(It's just like Patreon but instead 100% of your support goes to the developer.)Plus there are Sponsor Plugins!
Questions
Placeholders
Cumulative changes since 0.99.2.0
0.99.2.1
- Make MobRemovalEvent unable to be triggered sync. - Closes [#6766](https://togithub.com/TownyAdvanced/Towny/issues/6766).Towny Sponsors
I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.
If you want to support the developer, become a sponsor.
(It's just like Patreon but instead 100% of your support goes to the developer.)Plus there are Sponsor Plugins!
Questions
Placeholders
##### Release contains: Towny 0.99.2.0 TownyChat 0.107
|Welcome to Towny 0.99.2.0.| | ---- | | Towny 0.99.2.0 is the third release in the 0.99.\*.\* series! | | 0.99.2.0 supports all versions of Minecraft 1.16 and newer. | | This version adds support for MC 1.20.\*, a Nation conquered tax, Town Leaderboard PlaceholderAPI placeholders and more. | | This version contains critical fixes that you want on your server! | | This is a drag-and-drop update: just replace your old .jars with the new ones and Towny will take care of the rest of the update by itself. |
➕ Added (14)
***➕ Recommended Config Edits (1)
✨ Command Changes (1)
📕 Config Changes (4)
🔑 Permission Node Changes (1)
💻 API Changes (1)
***🔧 Fixed (23)
***🌏 Language Updates (0)
🌏 Dependency Updates (3)
👽 Placeholder Updates (5)
💬 TownyChat Changes (2)
Towny Sponsors
I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.
If you want to support the developer, become a sponsor.
(It's just like Patreon but instead 100% of your support goes to the developer.)Plus there are Sponsor Plugins!
Questions
Placeholders
Cumulative changes since 0.99.1.0
0.99.1.4
- Default Config Change: - The switch_ids list will now come with the new NON_WOODEN_PRESSURE_PLATES as default, replacing PRESSURE_PLATES. - Wooden pressure plates are inherently un-protectable due to being set off by dropped items. - Wooden pressure plates are good for contraptions you would want mobs to use, or for doors which you want players to be able to use. - Closes [#6752](https://togithub.com/TownyAdvanced/Towny/issues/6752). - New PAPI Placeholder: %townyadvanced_town_map_color_minimessage_hex% - Shows the town colour formatted for MiniMessage, (TownyChat-friendly.) - New PAPI Placeholder: %townyadvanced_nation_map_color_minimessage_hex% - Shows the nation colour formatted for MiniMessage, (TownyChat-friendly.) - Add new excludeTag method, courtesy of Warrior with PR [#6756](https://togithub.com/TownyAdvanced/Towny/issues/6756). - Use paper's isWaxed API for signs, courtesy of Warrior with PR [#6744](https://togithub.com/TownyAdvanced/Towny/issues/6744). - Add Town leaderboard PAPI Placeholders. - Closes [#5073](https://togithub.com/TownyAdvanced/Towny/issues/5073). - New Placeholders: - %townyadvanced_top_town_balance_n% - (Replace n with a number) Displays the nth Town by money in the town bank. - %townyadvanced_top_town_residents_n% - (Replace n with a number) Displays the nth Town by number of residents. - %townyadvanced_top_town_land_n% - (Replace n with a number) Displays the nth Town by number of townblocks claimed. - New Config Option: filters_colour_chat.papi_leaderboard_formatting.format" - Default: "%s - %s", - How the %townyadvanced_top\_....% placeholders will appear, first %s being the town name, with the second being the balance, resident count or town size.0.99.1.3
- Fix regression dating to 0.99.1.1: some of the town and nation lists being in reverse order. - Closes [#6746](https://togithub.com/TownyAdvanced/Towny/issues/6746). - Bump maven-surefire-plugin from 3.1.0 to 3.1.2. - Bump adventure-text-serializer-plain from 4.13.1 to 4.14.0. - Bump adventure-text-minimessage from 4.13.1 to 4.14.0. - Fix possible reclaimTown NPE, courtesy of Warrior with PR [#6753](https://togithub.com/TownyAdvanced/Towny/issues/6753). - Fix changelog warning message when downgrading, courtesy of Warrior with PR [#6741](https://togithub.com/TownyAdvanced/Towny/issues/6741). - Changelog will only be printed out when the version is newer. - Replace all printStackTraces with the logger, courtesy of Warrior with PR [#6718](https://togithub.com/TownyAdvanced/Towny/issues/6718). - Added Nation Conquered Tax. - A feature that lets nations set a conquered tax which is paid by the conquered towns, in addition to the normal nation tax. - Conquered Tax is set using /n set conqueredtax {amount} - ConqueredTax appears on the nation status screen. - Closes [#6397](https://togithub.com/TownyAdvanced/Towny/issues/6397). - API: Added TownPaysNationConqueredTaxEvent - Thrown before Towny charges a conquered town the nation conquered tax. - A cancellable event that lets a plugin alter the amount if they choose. - New Permission Node: towny.command.nation.set.conqueredtax - Child node of towny.command.nation.set.\* - No change required to the townyperms.yml - New Command: /nation set conqueredtax {amount} - Sets a nation's conquered tax, which is paid by the conquered towns. - New Config Option: nation.default_taxes.default_nation_conquered_tax - Default: 0 - The default amount of money that nations will charge their conquered towns. - New Config Option: nation.default_taxes.max_nation_conquered_tax - Default: 100 - The maximum amount of money that can be charge by a nation on their conquered towns.0.99.1.2
- Add towny.command.resident.friend to the nomad group for newly made Townyperms.yml files. - Add persistent cooldowns, courtesy of Warrior with PR [#6723](https://togithub.com/TownyAdvanced/Towny/issues/6723). - Closes [#2949](https://togithub.com/TownyAdvanced/Towny/issues/2949). - Replace last use of non-get player exact, courtesy of Warrior with PR [#6725](https://togithub.com/TownyAdvanced/Towny/issues/6725). - Add default Geyser username compatability, courtesy of Warrior with PR [#6724](https://togithub.com/TownyAdvanced/Towny/issues/6724). - Fix merge costs related to purchaseable bonus blocks. - Refactor upkeep & taxation code, improving the messages shown to the players about how much tax is collected as well as what appears in the bank history books. - Skip is warmup task running for movement, courtesy of Warrior with PR [#6729](https://togithub.com/TownyAdvanced/Towny/issues/6729). - Add reload listeners to some timer tasks, courtesy of Warrior with PR [#6730](https://togithub.com/TownyAdvanced/Towny/issues/6730). - Fix cooldown loading exception message on first startup, courtesy of Warrior with PR [#6736](https://togithub.com/TownyAdvanced/Towny/issues/6736). - Port ItemList changes from enum branch, courtesy of Warrior with PR [#6737](https://togithub.com/TownyAdvanced/Towny/issues/6737). - Allow villagers to open doors, courtesy of Warrior with PR [#6738](https://togithub.com/TownyAdvanced/Towny/issues/6738). - Cleanup the mob removal task, courtesy of Warrior with PR [#6740](https://togithub.com/TownyAdvanced/Towny/issues/6740). - 1.20.\* Support, courtesy of Warrior with PR [#6739](https://togithub.com/TownyAdvanced/Towny/issues/6739). - Protect Suspicious Sand and Gravel being brushed, using destroy tests. - Update readme.md with version info.0.99.1.1
- Fix the seventh null mayor npe, courtesy of Warrior with PR [#6710](https://togithub.com/TownyAdvanced/Towny/issues/6710). - Use a more suitable comparator for our caches, courtesy of Warrior with PR [#6711](https://togithub.com/TownyAdvanced/Towny/issues/6711). - Fix exception when using negative radius for a circle claim, courtesy of Warrior with PR [#6712](https://togithub.com/TownyAdvanced/Towny/issues/6712). - Fix legacy debt converter not respecting isEconomyAsync, courtesy of Warrior with PR [#6716](https://togithub.com/TownyAdvanced/Towny/issues/6716). - Use a concurrent hashmap for invite handler invites, courtesy of Warrior with PR [#6719](https://togithub.com/TownyAdvanced/Towny/issues/6719). - Remove 'install vault' recommendation if it's present, courtesy of Warrior with PR [#6715](https://togithub.com/TownyAdvanced/Towny/issues/6715). - Minor improvements to player cache, courtesy of Warrior with PR [#6717](https://togithub.com/TownyAdvanced/Towny/issues/6717).Towny Sponsors
I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.
If you want to support the developer, become a sponsor.
(It's just like Patreon but instead 100% of your support goes to the developer.)Plus there are Sponsor Plugins!
Questions
Placeholders
Cumulative changes since 0.99.1.0
0.99.1.3
- Fix regression dating to 0.99.1.1: some of the town and nation lists being in reverse order. - Closes [#6746](https://togithub.com/TownyAdvanced/Towny/issues/6746). - Bump maven-surefire-plugin from 3.1.0 to 3.1.2. - Bump adventure-text-serializer-plain from 4.13.1 to 4.14.0. - Bump adventure-text-minimessage from 4.13.1 to 4.14.0. - Fix possible reclaimTown NPE, courtesy of Warrior with PR [#6753](https://togithub.com/TownyAdvanced/Towny/issues/6753). - Fix changelog warning message when downgrading, courtesy of Warrior with PR [#6741](https://togithub.com/TownyAdvanced/Towny/issues/6741). - Changelog will only be printed out when the version is newer. - Replace all printStackTraces with the logger, courtesy of Warrior with PR [#6718](https://togithub.com/TownyAdvanced/Towny/issues/6718). - Added Nation Conquered Tax. - A feature that lets nations set a conquered tax which is paid by the conquered towns, in addition to the normal nation tax. - Conquered Tax is set using /n set conqueredtax {amount} - ConqueredTax appears on the nation status screen. - Closes [#6397](https://togithub.com/TownyAdvanced/Towny/issues/6397). - API: Added TownPaysNationConqueredTaxEvent - Thrown before Towny charges a conquered town the nation conquered tax. - A cancellable event that lets a plugin alter the amount if they choose. - New Permission Node: towny.command.nation.set.conqueredtax - Child node of towny.command.nation.set.\* - No change required to the townyperms.yml - New Command: /nation set conqueredtax {amount} - Sets a nation's conquered tax, which is paid by the conquered towns. - New Config Option: nation.default_taxes.default_nation_conquered_tax - Default: 0 - The default amount of money that nations will charge their conquered towns. - New Config Option: nation.default_taxes.max_nation_conquered_tax - Default: 100 - The maximum amount of money that can be charge by a nation on their conquered towns.0.99.1.2
- Add towny.command.resident.friend to the nomad group for newly made Townyperms.yml files. - Add persistent cooldowns, courtesy of Warrior with PR [#6723](https://togithub.com/TownyAdvanced/Towny/issues/6723). - Closes [#2949](https://togithub.com/TownyAdvanced/Towny/issues/2949). - Replace last use of non-get player exact, courtesy of Warrior with PR [#6725](https://togithub.com/TownyAdvanced/Towny/issues/6725). - Add default Geyser username compatability, courtesy of Warrior with PR [#6724](https://togithub.com/TownyAdvanced/Towny/issues/6724). - Fix merge costs related to purchaseable bonus blocks. - Refactor upkeep & taxation code, improving the messages shown to the players about how much tax is collected as well as what appears in the bank history books. - Skip is warmup task running for movement, courtesy of Warrior with PR [#6729](https://togithub.com/TownyAdvanced/Towny/issues/6729). - Add reload listeners to some timer tasks, courtesy of Warrior with PR [#6730](https://togithub.com/TownyAdvanced/Towny/issues/6730). - Fix cooldown loading exception message on first startup, courtesy of Warrior with PR [#6736](https://togithub.com/TownyAdvanced/Towny/issues/6736). - Port ItemList changes from enum branch, courtesy of Warrior with PR [#6737](https://togithub.com/TownyAdvanced/Towny/issues/6737). - Allow villagers to open doors, courtesy of Warrior with PR [#6738](https://togithub.com/TownyAdvanced/Towny/issues/6738). - Cleanup the mob removal task, courtesy of Warrior with PR [#6740](https://togithub.com/TownyAdvanced/Towny/issues/6740). - 1.20.\* Support, courtesy of Warrior with PR [#6739](https://togithub.com/TownyAdvanced/Towny/issues/6739). - Protect Suspicious Sand and Gravel being brushed, using destroy tests. - Update readme.md with version info.0.99.1.1
- Fix the seventh null mayor npe, courtesy of Warrior with PR [#6710](https://togithub.com/TownyAdvanced/Towny/issues/6710). - Use a more suitable comparator for our caches, courtesy of Warrior with PR [#6711](https://togithub.com/TownyAdvanced/Towny/issues/6711). - Fix exception when using negative radius for a circle claim, courtesy of Warrior with PR [#6712](https://togithub.com/TownyAdvanced/Towny/issues/6712). - Fix legacy debt converter not respecting isEconomyAsync, courtesy of Warrior with PR [#6716](https://togithub.com/TownyAdvanced/Towny/issues/6716). - Use a concurrent hashmap for invite handler invites, courtesy of Warrior with PR [#6719](https://togithub.com/TownyAdvanced/Towny/issues/6719). - Remove 'install vault' recommendation if it's present, courtesy of Warrior with PR [#6715](https://togithub.com/TownyAdvanced/Towny/issues/6715). - Minor improvements to player cache, courtesy of Warrior with PR [#6717](https://togithub.com/TownyAdvanced/Towny/issues/6717).Towny Sponsors
I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.
If you want to support the developer, become a sponsor.
(It's just like Patreon but instead 100% of your support goes to the developer.)Plus there are Sponsor Plugins!
Questions
Placeholders
Configuration
📅 Schedule: Branch creation - "on monday" (UTC), Automerge - At any time (no schedule defined).
🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.
♻ Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.
🔕 Ignore: Close this PR and you won't be reminded about this update again.
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