Aetherim currently provides helper classes to get and use Unity images, classes, methods, and fields. Where it lacks, however, is having an abstraction around getting, using, and manipulating native GameObjects.
This would be tremendously useful in scenarios where you'd wish to get a specific GameObject and access its fields or methods directly.
Aetherim currently provides helper classes to get and use Unity images, classes, methods, and fields. Where it lacks, however, is having an abstraction around getting, using, and manipulating native GameObjects.
This would be tremendously useful in scenarios where you'd wish to get a specific GameObject and access its fields or methods directly.