TqLxQuanZ / DeceasedCraft

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Server crash on world generating #62

Closed GreenChiip closed 7 months ago

GreenChiip commented 7 months ago

Game and server keeps crashing when rendering new chunks. Seems to be more often in citys, but not realy ?

Crash repport: https://pastebin.com/9vSDBPb9 Password: 1234

Server specs: Debian 12 x86_64 CPU: AMD Ryzon Threadripper 1950x (32) @ 3.400GHz GPU: AMD ATI Radeon RX 470/480/570/570X580/580X/590 Memory: 12GB

TheOneDal commented 7 months ago

you have 3gb allocated?

GreenChiip commented 7 months ago

The server has 12gb, and the crash can happen at 4gb usage or at 8gb. The memory should not be the problem.

TheOneDal commented 7 months ago

it would be some thing to look at if had 3 allocated 💀. Does it crash when your generating chunks in person or when your using chunky? If you press spam enter in the console while its happening does it respond.

GreenChiip commented 7 months ago

The console freezes and any commands are delayed from 1sec to 2-3min or the server just says good night and crashes.

Classic response when a new chunk is loading: Can't keep up! Is the server overloaded? Running 5812ms or 116 ticks behind

TheOneDal commented 7 months ago

sounds like just chunky generation being too taxing, use chunky to generate the chunks your going to explore beforehand.

Can't keep up! Is the server overloaded? Running 5812ms or 116 ticks behind

Just your cpu not being able to keep up. Your using first gen ryzen on zen thats probably not gonna be able to boost very high and base jedec speed ram. Generation on a 5600 is slow enough as is, so while crashing the server seems extreme its not unforeseen.

GreenChiip commented 7 months ago

Looks like Chunky works fine from the console. Running a little bit behind but it keeps up! Thanks for the tip 👍🏼