Traben-0 / Entity_Texture_Features

A Minecraft Fabric & Forge mod that adds random, emissive & blinking textures for mobs, skins and much more!
GNU Lesser General Public License v3.0
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Random texture feature doesn't work properly with biomes.# #185

Closed NebulaGH closed 11 months ago

NebulaGH commented 12 months ago

For some reason, I can't have biome names labeled as "CherryGrove" or "SoulSandValley" and I have to have them written like _"CherryGrove" and _"Soul_SandValley" the only reason why I see it as a problem it doesn't work like that for normal Optifine.

I tried seeing if it would work with ETF alone, without any biome name changes, and it made no difference.

Is there any thing I could do to not have to change the names for all of the biomes?

Traben-0 commented 12 months ago

https://minecraft.fandom.com/wiki/Biome#Biome_IDs

This list of names should work in both, you are talking about "snake_case" and "CamelCase" etf supports all snake case and some camel case and should support all next update

"Cherry_Grove" should work in optifine if it's all lower case

NebulaGH commented 12 months ago

It did, thank you very much! <3

Traben-0 commented 12 months ago

Gonna keep this open until I expand camel case support

NebulaGH commented 12 months ago

alright, sounds good

Traben-0 commented 11 months ago

resolved in version 4.5.0