Traben-0 / Entity_Texture_Features

A Minecraft Fabric & Forge mod that adds random, emissive & blinking textures for mobs, skins and much more!
GNU Lesser General Public License v3.0
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entityRenderLayerOverride break emissive with Iris installed #194

Closed SebSemos closed 4 months ago

SebSemos commented 11 months ago

Bit of a weird one. About all in the title, Tried with tanslucent and translucent_cull, the emissive stuff is not working with Iris (with and without shaders). Work as intended in any other case Not sure if I should also open a ticket on Iris page?

2023-08-06_07 12 24

Picture edit, Vanilla means only ETF installed :p

Your setup: (please complete the following information):

Traben-0 commented 11 months ago

what emissive mode are you using? default , bright or compat?

SebSemos commented 11 months ago

Default. I made a quick test, compat doesn't work neither and bright make it flash if I stand still (emissive off if I move)

Traben-0 commented 11 months ago

flashing makes it sound like the emissive fix settings might have been changed, can you set your ETF settings to default and tell me if it works

SebSemos commented 11 months ago

You mean the whole settings of etf?

Just realising also I have Iris 1.6.4, should have tried with the newest version. But I'm on my way to bed, I give a shot to all that asap

Good night :)

Traben-0 commented 11 months ago

Yes set all of ETF to default, good night

SebSemos commented 11 months ago

Hi, I just tested with ETF on default, and updated to lastest Iris/sodium... it does still the same as yesterday.

I have notice tho, the emissive works on the "hidden face" of the texture going spectate inside the mob shows it, if this can help:

2023-08-06_07 12 24

SebSemos commented 4 months ago

Seems fine with latest version