Traben-0 / Entity_Texture_Features

A Minecraft Fabric & Forge mod that adds random, emissive & blinking textures for mobs, skins and much more!
GNU Lesser General Public License v3.0
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[BUG] Crash using #entityRenderLayerOverride" #254

Open SebSemos opened 3 months ago

SebSemos commented 3 months ago

Describe the issue

Game crahes when a renamed entity is looked at (so the nametag would appear) and the entityRenderLayerOverride is set to either translucent or translucent_cull. Works fine with end_portal and outline options

Crash log Crash translucent.txt Crash translucent cull.txt

Your setup: (please complete the following information):

Traben-0 commented 3 months ago

does this occur still with the dev builds in the discord?

SebSemos commented 3 months ago

It still does. Testing if it was still working with end_portal I spoted this in the log "Shader rendertype_entity_translucent_emissive could not find sampler named Sampler2 in the specified shader program." If this can help?

Also, broken shadow(?) with end_portal. Quickly tested on my 1.20.1 world, end_portal makes the entity completely invisible. Pretty sure it was working before. (outline is fine) I tried with wanilla model, game still crash for transparent cull. I would make more testing when I got time :)

2024-03-25_16 49 17

Traben-0 commented 1 month ago

does this still occur with ETF 6.0.1, this can now also be set via the menu config

SebSemos commented 1 month ago

It still crash when you hover a name villager. I tryed both with the property in the rp or from the menu config. here is a crash log:

"The game crashed whilst rendering entity in world
Error: java.lang.IllegalStateException: Not filled all elements of the vertex"

lastest entity overlay crash.txt