Traben-0 / Entity_Texture_Features

A Minecraft Fabric & Forge mod that adds random, emissive & blinking textures for mobs, skins and much more!
GNU Lesser General Public License v3.0
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Emissive trident doesn't work properly in emissive resource pack #71

Closed EGOIST1372 closed 2 years ago

EGOIST1372 commented 2 years ago

Emissive trident doesn't work properly in emissive resource pack. It works when you hold it in hand but it stops glowing in item frame or when you drop it. image

EGOIST1372 commented 2 years ago

also it seems you commented for that resource pack as well image

Traben-0 commented 2 years ago

ETF only does the emissives and variations for the thrown and held trident entities, you will need the continuity mod's 2.0 update for emissive items and blocks.

ETF for entities and entity models & continuity for blocks and regular items, are both required for you have everything emissive

EGOIST1372 commented 2 years ago

Oh ok but I already have continuity 2.0 for 1.19 So I need to report it in continuity's github right?

On Sat, Jun 18, 2022, 12:31 Traben @.***> wrote:

ETF only does the emissives and variations for the thrown and held trident entities, you will need the continuity mod's 2.0 update for emissive items and blocks.

ETF for entities and entity models & continuity for blocks and regular items, are both required for you have everything emissive

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PepperCode1 commented 2 years ago

While this isn't an ETF issue, I have helped Indigo and Indium resolve this, which will allow it to work correctly with Continuity. Fabric API 0.56.1 and Indium 1.0.6 for 1.18.2/1.19 contain the fix.