Open joshfinnie opened 9 years ago
This is what it looks like now:
@joshfinnie you could use this in your build:
var imagemin = require('gulp-imagemin');
gulp.task('img-opt', function () {
return gulp.src(/path/to/images)
.pipe(imagemin({
progressive: true
}))
.pipe(gulp.dest(/path/to/images))
});
closes #45
Have to run img-opt-headshots
separately, but I think that's okay... no need to run that continuously with changes.
I think the images could use some optimization... they're HUGE! @wadehammes any ideas?