Closed swordmeow closed 4 years ago
The Grimoire publishes Rules as Written. If the DM wants to ban Healing Spirit, they should just tell their players that. It's not unethical to report content verbatim just because many DMs don't like it.
Lots of spells are incredibly busted for their level. Fireball
is actually absurd when you look at it. The creators of the game have decided that some spells will be much more powerful than others because some players like using high-power spells and other players do not. I'm not going to make a balance choice to remove a spell from the Grimoire because many DMs don't like it. Let them just say "off limits."
It's not about being busted for this level. Between you and me there are obvious ups and downs between some spells, fireball and lightning bolt being huge because of their names, other spells being less. I can respect the rules as written approach, but please allow me to make my case here.
You maintain a wonderful resource for the community. Truly. Now that XGE is published, the balance of 'all published material' has degraded a bit, which is only to be expected in such a large expansion of player options. As a moderator of the two foremost d&d homebrew subreddit, as an avid dnd discussor, but first as a player of Dungeons and Dragons, healing spirit is unhealthy for the game. It is easy to reduce this to an issue of some DMs not liking it, but I implore you not to do so. Jeremy Crawford has replied to one of many tweets saying this "Healing spirit is exceptionally effective outside combat, and it does have the potential to exceed our expectations for it. I'll have my eye on it to see if it causes disruption in actual play, rather than in theoretical situations. If it does, we'll change it. #DnD https://twitter.com/hashtag/DnD?src=hash"
If, to compromise, it could simply be put on hold to see if it is errata'd or kept the same, possibly only being temporarily removed? Which may be as little time as a couple weeks to a couple months. Absolutely zero games will be ruined by your temporary removal of healing spirit, and many games will be saved. This isn't fireball levels, where fireball mathematically aligns with a 5th level spell, healing spirit is leagues ahead.
Please, consider it.
On Dec 9, 2017 12:36 PM, "Leo Izen" notifications@github.com wrote:
Closed #100 https://github.com/thebombzen/grimoire/issues/100.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/thebombzen/grimoire/issues/100#event-1380103452, or mute the thread https://github.com/notifications/unsubscribe-auth/AcWQHMaqPYux9N46TKA5GE4A7Zs4KK-oks5s-tMTgaJpZM4Q7v0s .
Again, my job is not to make balance decisions. The Grimoire reports rules-as-written. If it's a busted spell, then tell your players not to use it. I am not going to make executive decisions on intentionally not including spells because they're too strong, even if they're way, way too strong. I'm not going to make any balance decisions on which spells to remove.
That being said, I definitely will update errata when it comes out.
However, I'm considering adding a feature where sage advice rulings and comments about a spell would be displayed below that spell's page. This would allow non-RAW notes like Jeremy Crawford's tweets or sage-advice columns to clarify how spells work and interact with each other. (Such as being unable to use an unarmed strike with Booming Blade
).
Leo,
The spell Healing Spirit has now been nerfed appropriately by Wizards: https://www.geeknative.com/72126/dd-rule-changes-xanathars-healing-spirit-and-arcane-archers/
Please report the spell Rules as Written. Cheers.
On Sat, Dec 9, 2017 at 12:35 PM Leo Izen notifications@github.com wrote:
The Grimoire publishes Rules as Written. If the DM wants to ban Healing Spirit, they should just tell their players that. It's not unethical to report content verbatim just because many DMs don't like it.
Lots of spells are incredibly busted for their level. Fireball is actually absurd when you look at it. The creators of the game have decided that some spells will be much more powerful than others because some players like using high-power spells and other players do not. I'm not going to make a balance choice to remove a spell from the Grimoire because many DMs don't like it. Let them just say "off limits."
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/thebombzen/grimoire/issues/100#issuecomment-350496655, or mute the thread https://github.com/notifications/unsubscribe-auth/AcWQHGZfrGLM8oObbSj--1YhdQa6dIB6ks5s-tMEgaJpZM4Q7v0s .
Alright, looking into it.
Errata updated.
I have a suggestion for the maintainers of this tool: remove healing spirit. It is banned by as many tables as I know of, and pretty much follows up "xge is really good, but..." It is so busted that I actually believe it's more of an ethical issue to leave it present in the tool than it would be to remove it. And of course, this would be a one time thing, not a precedent for future disallowing of spells.