TransientTetra / proc_gen_opengl

Procedural generation of 3D terrain in OpenGL
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Move all opengl context related stuff from window class to view #17

Open TransientTetra opened 4 years ago

TransientTetra commented 4 years ago

Different views will need to have opengl setup differently, so it is logical to move all setup from window to view (e.g. 3d v. 2d opengl).

TransientTetra commented 3 years ago

analysis if this is correct needed, if not close issue