TransientTetra / proc_gen_opengl

Procedural generation of 3D terrain in OpenGL
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Rework camera class internals #36

Closed TransientTetra closed 4 years ago

TransientTetra commented 4 years ago

Camera should not have a concept of speed, view should hold a variable responsible for it.

TransientTetra commented 4 years ago

the same applies to sensitivity, calculating should be done in view or a new class Cameracontroller or something similar (assess)

TransientTetra commented 4 years ago

The rework includes connecting mouse sensitivity and movenemt speed from camera control frame to their proper modifier.