TransientTetra / proc_gen_opengl

Procedural generation of 3D terrain in OpenGL
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Change noise - noise map to use templates #58

Closed TransientTetra closed 4 years ago

TransientTetra commented 4 years ago

NoiseMap\<PerlinNoise>

TransientTetra commented 4 years ago

c++ does not offer satisfying way to restrict templated class to be derived from a set base class. Closing the issue as won't implement