Open Fyrsta opened 9 years ago
Well, after thinking about it for a bit, this is actually quite a large task. Essentially it's adding the essentials of a RPG system into the game, which would require quite a lot of thought about it to implement it properly.
For example, we would need to take over the spawning of all aggressive mobs to appropriately create the desired level of them based off of the levels of the players around them. We would also need to create boss levels somehow which would drop items that would be impossible to get otherwise, such as a sword with enchantments that you won't normally get through an enchantment table and perhaps custom attributes as well.
This would add a lot of depth and longevity to people playing on the server if it's been done properly - some people enjoy a grind.
Unfortunately apart from watching anime I don't have that much experience of RPG systems, so there will be quite a lot of learning and experimenting involved in the process to create what we're desiring.
@WickedGamingUK You better get started then ;)
I can do this.
This is something that can be left to after the server is launched - it would make quite a nice addition down the road instead of spending a while working on it now.
Have a levelling system where on each level up it will grant the player with extra perks and mobs will be more damaging to the player. PvP should be left as unaltered as possible to keep it fair between players. Levelling up rewards that integrates with #28 should be included as well.