TrashboxBobylev / Summoning-Pixel-Dungeon

The expansion for Shattered Pixel Dungeon
GNU General Public License v3.0
54 stars 9 forks source link

Crash. #36

Closed heliah2004 closed 3 years ago

heliah2004 commented 3 years ago

Everytime i try to kill a skelleton, the game crashes. Here's the crash log: UCE HANDLER Library by Rohit Surwase

***** DEVICE INFO Brand: samsung Device: j6lte Model: SM-J600FN Manufacturer: samsung Product: j6ltexx SDK: 29 Release: 10

***** APP INFO Version: 1.2.2-ca4e67d Installed On: 2021-08-30 14:05:54 Updated On: 2021-09-02 20:11:03 Current Date: 2021-09-02 20:11:23

***** ERROR LOG java.lang.NullPointerException: Attempt to read from field 'com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite com.shatteredpixel.shatteredpixeldungeon.actors.Char.sprite' on a null object reference at com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Skeleton.die(Skeleton.java:97) at com.shatteredpixel.shatteredpixeldungeon.actors.Char.damage(Char.java:645) at com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob.damage(Mob.java:828) at com.shatteredpixel.shatteredpixeldungeon.actors.Char.attack(Char.java:336) at com.shatteredpixel.shatteredpixeldungeon.actors.Char.attack(Char.java:246) at com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero.onAttackComplete(Hero.java:1914) at com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite.onComplete(CharSprite.java:784) at com.watabou.noosa.MovieClip.updateAnimation(MovieClip.java:80) at com.watabou.noosa.MovieClip.update(MovieClip.java:58) at com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite.update(CharSprite.java:555) at com.shatteredpixel.shatteredpixeldungeon.sprites.HeroSprite.update(HeroSprite.java:152) at com.watabou.noosa.Group.update(Group.java:67) at com.watabou.noosa.Group.update(Group.java:67) at com.watabou.noosa.Scene.update(Scene.java:70) at com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene.update(GameScene.java:527) at com.watabou.noosa.Game.update(Game.java:269) at com.watabou.noosa.Game.step(Game.java:233) at com.watabou.noosa.Game.render(Game.java:161) at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:471) at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1573) at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1272)

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