Open Jasper-Bekkers opened 3 years ago
This is a collection of issues we have outstanding within the Rust and general open-source ecosystem.
physx-rs
rspirv
DirectXShaderCompiler
android-ndk-rs
bytes
Vulkan-ValidationLayers
backtrace-rs
rust-clippy
spirv-cross
nng-rs
Socket
This is a collection of issues we have outstanding within the Rust and general open-source ecosystem.
physx-rs
Android CI and testingrspirv
Re-export spirv_headers from rspirv.rspirv
Publish a new version of rspirvDirectXShaderCompiler
[SPIR-V] arrays of RW/append/consume structured buffers unsupportedDirectXShaderCompiler
Remove voice from build scriptDirectXShaderCompiler
[SPIRV] Inline ray tracing doesn't compileDirectXShaderCompiler
[SPIRV] Invalid shader crashes compilerDirectXShaderCompiler
[SPIR-V] The result pointer storage class and base pointer storage class in OpAccessChain do not matchDirectXShaderCompiler
[SPIR-V] Ray tracing incorrectly requires Vulkan 1.2android-ndk-rs
Please post a new releasebytes
BytesMut::freeze is not zero-costDirectXShaderCompiler
[SPIR-V] Not passing scope to vk::ReadClock results in ICEDirectXShaderCompiler
[SPIR-V] Atomic counter emitted when combining RWStructuredBuffer and RayQueryDirectXShaderCompiler
[SPIR-V] Support KHR Ray tracing's OpTerminateRayKHR and OpIgnoreIntersectionKHRandroid-ndk-rs
Linking against C++ STL and using it at runtimeVulkan-ValidationLayers
Crash in PrefilterBindRequestMap::FilteredMapbacktrace-rs
WaitForSingleObjectEx returns WAIT_ABANDONED when collecting backtracesrust-clippy
size_of_in_element_count false-positive when dividing byte-size by element size