Closed hrydgard closed 2 years ago
Often useful for image processing shaders where you want to tweak the group size during development, and just generally convenient.
Not sure if "group size" is the most correct/general name for this, happy to change it.
Oops, seems I hit your lint checks :) Should be trivial to fix though.
Often useful for image processing shaders where you want to tweak the group size during development, and just generally convenient.
Not sure if "group size" is the most correct/general name for this, happy to change it.