Closed pero5ar closed 4 months ago
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battlesim | ✅ Ready (Inspect) | Visit Preview | 💬 Add feedback | Apr 30, 2024 7:36pm |
Ah, thank you for this, I couldn't figure out a way to handle crits that was nearly as clean as what you did here 👍
I've added the option to double damage dice in dice.ts, replace the unused
canCrit
argument with that and used it in the attack damage calculation.