Trekiros / battleSim

A simple encounter simulator for TTRPG battles, to help game master plan fun games.
battlesim-zeta.vercel.app
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Added basic conditions for number of enemies #20

Closed RKO closed 2 months ago

RKO commented 2 months ago

I can't remember if I have made a PR for this or something similar before?

I have added targeting conditions for "Only one enemy alive" and "Two or more enemies alive", which I often need for controlling when AOE or powerful single target abilities should be used.

The flexible way of solving this, would be to have a single 'number of enemies alive' condition, and then be able to set the number. But maybe there is no need for that amount of flexibility?

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