Tremolo4 / stasiscl

Automatically exported from code.google.com/p/stasiscl
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Players reporting as mobs #127

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Something's amiss.  I ran my report for Ulduar after raid.  I included
-attempt for trials, code ran below

perl stasis add -dir c:\vvcl\logs -attempt -file c:\vvcl\cl\WoWCombatLog.txt

For whatever reason, all my players are coming up as mobs.  I can't figure
out why.  I attached the combat log as well.

Any help would be greatly appreciated.  Thanks.

Original issue reported on code.google.com by Ohi....@gmail.com on 15 Apr 2009 at 11:44

Attachments:

GoogleCodeExporter commented 9 years ago
Also, just to add since I left it out in my initial post, this is a new issue.  
It
has never done this with my logs in the past.  Naxx/OS, etc all parse fine (I 
double
checked).  It's just Ulduar parses doing this.

Original comment by Ohi....@gmail.com on 15 Apr 2009 at 12:21

GoogleCodeExporter commented 9 years ago
Also if you need to see them the logs are hosted here:

http://www.ohisworld.com/vvlogs/logs/index.php

Original comment by Ohi....@gmail.com on 15 Apr 2009 at 12:24

GoogleCodeExporter commented 9 years ago
Mine did the same thing on malygos.  I think it may be an change with 3.1

Original comment by Schwer...@gmail.com on 15 Apr 2009 at 12:47

GoogleCodeExporter commented 9 years ago
I attached both my stasiscl logs and my combat log.

Original comment by Schwer...@gmail.com on 15 Apr 2009 at 1:13

Attachments:

GoogleCodeExporter commented 9 years ago
Something changed with how they write GUIDs in 3.1. This should be fixed now, 
try updating and running it 
again.

Original comment by gianmerlino@gmail.com on 15 Apr 2009 at 3:16

GoogleCodeExporter commented 9 years ago
Thanks for the quick response and fix on this!

Original comment by Ohi....@gmail.com on 15 Apr 2009 at 10:25