Open GoogleCodeExporter opened 9 years ago
Please attach the log file, zipped if you can.
Original comment by gianmerlino@gmail.com
on 1 Dec 2008 at 10:51
check http://www.exodus-kt.com/tmp/combatlog.zip
sorry for such long reply, had to sort thru all these combat logs to find out
whihc
one it was.
Original comment by yahwec...@gmail.com
on 3 Dec 2008 at 8:55
Can't seem to download that file, I'm getting a not found message. Try
attaching it directly here, there should be
an "attach a file" link.
Original comment by gianmerlino@gmail.com
on 6 Dec 2008 at 8:39
Original comment by gianmerlino@gmail.com
on 6 Dec 2008 at 8:40
plz try http://www.exodus-kt.com/tmp/combatlog.zip again, sorry must have been
deleted.. the attachment is too big i get an error everytime i finish uploading
Original comment by yahwec...@gmail.com
on 13 Dec 2008 at 2:42
Hello, I've had something similar.
Report here: http://207.134.134.223:51279/sws-patchwerk-1232680082/index.html
After some checking it seems that this 'number player' is a fake owner of the
doomguard of the warlock named ionas. Can't see its damage in the ionas page
but if
you go to the raid and mobs page the doomguard is there and is marked to be the
pet
of this famous 'number player' instead of ionas
Original comment by traveltoaiur
on 23 Jan 2009 at 5:59
report here: http://reports.ueguild.com/cl.rar
sorry it's pretty big, there's like 3 raids in it.
Original comment by traveltoaiur
on 23 Jan 2009 at 6:09
Original comment by gianmerlino@gmail.com
on 23 Jan 2009 at 6:55
ok, the strange player has disappeared with the last fixes you applied so far!
however the doomguard here now has no owner instead of being marked as ionas'
pet.
I guess this is because there was another warlock in the combat log who
summoned a
doomguard before and both doomguards have the same name and so your tool can not
determine anymore whose doomguard it was.
Not sure how everything is handled, but isn't there an guid given to a doomguard
which is constant to be able to assign it to someone? Like if I summon a
doomguard
twice, will these two doomguards have the same ID or will it differ since we're
not
summoning the old one back but a new one?
Aww, sorry for my english, hope you got my point.
Keep up the good work, the libraries you made are awesome
Original comment by traveltoaiur
on 24 Jan 2009 at 4:22
Yeah, I am pretty sure that your analysis was right, and these unindexed
players appear when a pet is present
without its owner (or at least, what stasiscl thinks the owner is). I made
doomguard assignment a little more
conservative in the last revision, so that's why the mystery player disappeared
(it used to assign all doomguards
to the same person if it only saw one person summoning them, now it no longer
does that).
The only way you can associate doomguards with their owners right now is by
looking for some magic that
happens when they are summoned, so if you miss a summon (like, the logger is
not around to see the summon
happen) the doomguard won't be associated with the lock.
Original comment by gianmerlino@gmail.com
on 24 Jan 2009 at 5:43
Original issue reported on code.google.com by
yahwec...@gmail.com
on 1 Dec 2008 at 9:35