TrenchBroom / TrenchBroom

Cross-Platform Level Editor
kristianduske.com/trenchbroom
GNU General Public License v3.0
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Texture rotation tool disappears from texture alignment pane #2298

Closed MistressRemilia closed 5 years ago

MistressRemilia commented 5 years ago

System Information

TrenchBroom, git 9d77818. Slackware Linux 14.2, nVidia 960 GTX with driver 390.87.

Expected Behavior

The rotation widget shouldn't disappear.

Steps to Reproduce

Select a face that's on an angle in the main view, then switch to the face inspector. In the texture alignment pane, attempt to drag the rotation point with the mouse. It disappears. Deselecting the texture and re-selecting it brings the widget back, but the behavior repeats. Using undo or resetting the texture alignment does not fix it.

It's in the same video as the other bug I submitted, at 0:54 seconds: https://www.youtube.com/watch?v=SOTjF-h2kmI

kduske commented 5 years ago

Have you tried to reproduce this in 2.0.6 by any chance?

MistressRemilia commented 5 years ago

Yes, the same thing happened.

kduske commented 5 years ago

Ah, that's good to know. And also bad ;-). Thanks!

eGax commented 5 years ago

Has anyone else been able to reproduce this?

I'm running the build pulled from git this morning incorporating @ericwa fix for #2315 (thanks Eric!) on Manjaro Linux and have tried to reproduce this myself with no luck.

kduske commented 5 years ago

It doesn't always happen, but I can reproduce this on current master. Not sure, but it's possible that @ericwa fixed it on his branch.

kduske commented 5 years ago

Looking at @ericwa's changes, I don't think he fixed it. His changes don't seem to touch any code that relates to this issue.

eGax commented 5 years ago

OK, thanks. I didn't think so, just wanted to identify what build I was working from trying to recreate this more than anything.