Closed Tinoooo closed 2 months ago
Hey @Tinoooo amazing job with this, I think it was a great idea to separate both postprocessing and native ones. Only 3 merge-blocking topics: Replace all the three/examples/jsm with three-stdlib Effects like Glitch and Noise which are similar to animations should invalidate frames when on-demand, otherwise they will only render one frame We need to invalidate all effects on props change, similar to what we did in cientos https://github.com/Tresjs/cientos/blob/main/src/core/materials/meshWobbleMaterial/index.vue#L24 Let me know if you need help with any of those
Hey @Tinoooo amazing job with this, I think it was a great idea to separate both postprocessing and native ones.
Only 3 merge-blocking topics:
three/examples/jsm
three-stdlib
Let me know if you need help with any of those
I added the prop change watcher. Let's handle the rest in their respective PR threads.
I added the prop change watcher. Let's handle the rest in their respective PR threads.