Happens when the playing progress reaches ~7 minutes.
Update: I realized this can be even simpler if we use Gauge.ratio instead of Gauge.percent, and created an alternative PR using that approach: https://github.com/TrevorSatori/kronos/pull/32.
I prefer that one over this one, but I'm leaving both open — which one do you think is best?
Happens when the playing progress reaches ~7 minutes.
Update: I realized this can be even simpler if we use
Gauge.ratio
instead ofGauge.percent
, and created an alternative PR using that approach: https://github.com/TrevorSatori/kronos/pull/32.I prefer that one over this one, but I'm leaving both open — which one do you think is best?