TriAxis-Games / RealtimeMeshComponent

Unreal Engine 5 plugin component for rendering runtime generated content.
https://rmc.triaxis.games/
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build error Version 4.1.4 UE 4.26 error C3861: “IsStaticPathAvailable” not defined RuntimeMeshComponentProxy.cpp line 94 line 236 #214

Closed dragonpoint closed 1 year ago

dragonpoint commented 3 years ago

RuntimeMeshSandbox.uproject need rebuild MeshComponent but failed

open vs solution and build got errors error C3861: “IsStaticPathAvailable” not defined RuntimeMeshComponentProxy.cpp line 94 line 236

UE4Editor_D8P5WiogIl UE4Editor_GEMJFwcGBu

trungus commented 2 years ago

Hi, I have the same problem, any news ?

Koderz commented 1 year ago

Closing as this is now a replaced version of the plugin so previous issues likely won't apply exactly. If you continue to have this issue on the new version, please feel free to reopen!

Thanks!