TriCot-Game-Studio / bullets

bullet heck game
MIT License
0 stars 0 forks source link

Update enemy.py #19

Closed aikios closed 4 years ago

aikios commented 4 years ago

i couldn't really understand how you are doing patterns, so i wasn't able to implement those in the class, but if you are willing to explain how you are doing patterns, I could implement that as well - also wasn't sure how to implement damage dealt, so i created a variable that you can update with the interactions with player (again, if you explained how your system works, i could probably do that as well)

I based the phase change system on health thresholds, assuming 4 phases (this can easily be changed to suit your needs)

let me know if you have any questions, and if this project is still being worked on

AdamSpannbauer commented 4 years ago

Hey @deceptikhanqueror thanks for the PR, I like the idea of the pcb (and i also like the name). Give me a sec to pull it down and play with it.

And totally fair feedback on the bullet pattern. We started this project in a very game-jam, just get it going way and the code/direction could be clearer. I'll try and do some clean up to make this more approachable.

aikios commented 4 years ago

cool thanks @AdamSpannbauer , yeah it seems like a very interesting project hmu if you need anything else, I would be happy to help

Discord: Khanqueror #7148

aikios commented 4 years ago

@AdamSpannbauer made the changes that you requested in new commit let me know if I did something wrong

aikios commented 4 years ago

OK, I think I did what you wanted, can you confirm that is what you wanted? @AdamSpannbauer