Closed liquidcronos closed 3 years ago
This should be handeled in the robot class as the group is designed for single chains
The forward and inverse kinematics should accept a "tip" argument whitch speficies for witch endeffector the kinematics are computed
Using the parent and child realtion of kinematic groups it should be able to work with branching kinematic trees. In this case there is no single virtual transformation from start to finish! For example a TriPed with three legs has three branching chains