Closed coderheck closed 1 year ago
the arguments of this function would essentially be identical to that of that to create a tween so I cant really see the point of this.
If you really wanted this, you could make it a custom function in a forked maplib, since 0.11 will support custom maplibs
Always been using TweenService or CFrame operations to rotate a part/model in a map and it may cause some unwanted errors especially for unexperienced scripters who will mess something with the CFrame math operations or forgetting the :Play() function after a tween.
A solution to make our lives easier, I think, is to create a MapLib method specifically to rotate PVInstances.
Method syntax: