Since tria.os doesnt support this yet i would like there to be Material Variant Support. I would think this would behave like lighting folder and it would be easy imo.
Since all material variants go here, it would copy that material variant here in this folder [1], since those objects do exists [2]
I would want this to be in the game since it would add some more unique things. Sure we could go with texture and it wont require changes but i would want it since it would add more customization to maps since PBR allows light to work differently in the objects. Hopefully it gets added i would want it in the game
Since tria.os doesnt support this yet i would like there to be Material Variant Support. I would think this would behave like lighting folder and it would be easy imo.
Since all material variants go here, it would copy that material variant here in this folder [1], since those objects do exists [2]
I would want this to be in the game since it would add some more unique things. Sure we could go with texture and it wont require changes but i would want it since it would add more customization to maps since PBR allows light to work differently in the objects. Hopefully it gets added i would want it in the game
1) 2)