Tria-Studio / Tria-Issues

Public Repo for suggestions and bugs.
6 stars 3 forks source link

Fix map validation on map manager. #75

Closed DONUTSLM closed 2 years ago

DONUTSLM commented 2 years ago

Currently, the TRIA.os game doesn't seem to support the Spawn not being a direct child of the map model.

So then why is the Spawn inside the Special folder when loading in the map kit?

image

It should be moved to be a direct child of the model in the default kit.

GlowingUmbreon commented 2 years ago

This happens because we are yet to update mapkit to support these changes.

Ethan76167 commented 2 years ago

This happens because we are yet to update mapkit to support these changes.

putting spawn in special currently doesnt work for some reason image