Tria-Studio / Tria-Issues

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Get rid of the killbrick folder inside of mapkit #80

Closed dx-rift closed 2 years ago

dx-rift commented 2 years ago

Is your feature request related to a problem? Please describe. The KillBricks folder seems to only make parts which are blocks and with no children and descendants into killbricks. Anything I put in the in the killbrick folder that is a union, ball, cylinder, or block with a child (such as a weld) doesn't seem to actually kill me when I touch it.

Describe the solution you'd like The KillBricks folder should turn any part in it (and unions) into killbricks, including if the part has children in it.

Additional context I don't actually know if the problem lies within my map itself or if the problem is with how the game sets up KillBricks.

GlowingUmbreon commented 2 years ago

there is no such thing as a killbrick folder.

Ethan76167 commented 2 years ago

there is no such thing as a killbrick folder.

image it exists for organization

GlowingUmbreon commented 2 years ago

wait what, killbricks are supposed to be in interactables, why do they have a custom folder?

GlowingUmbreon commented 2 years ago

image

Ethan76167 commented 2 years ago

wait what, killbricks are supposed to be in interactables, why do they have a custom folder?

no idea lol

GlowingUmbreon commented 2 years ago

Done