Open Triangle345 opened 8 years ago
Use opengl's GetIntegerv to get video card specific info for debug: e.g.: gl.GetIntegerv(gl.MAX_TEXTURE_SIZE, &ExtensionCount)
this could possible go in opengl.go or maybe a new object
Sounds useful, consider logging this information when it is available
Use opengl's GetIntegerv to get video card specific info for debug: e.g.: gl.GetIntegerv(gl.MAX_TEXTURE_SIZE, &ExtensionCount)
this could possible go in opengl.go or maybe a new object