Tribes2-SCP / Torque3D

Tribes 2 engine implementation based on the MIT Licensed Open Source version of Torque 3D from GarageGames
http://torque3d.org
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Terrain.emptySquares compatibility #10

Open Ragora opened 8 years ago

Ragora commented 8 years ago

It should be checked that the values stored in a terrain block's emptySquares variable in Tribes 2 correspond to the same exact tiles in Torque3D. If they do not, then some engine breaking needs to take place to restore the old tile identification system.

Ragora commented 8 years ago

The values do not appear to line up exactly, unfortunately. In fact, I'm not sure if Torque3D actually uses the emptySquares value.