Tribes2-SCP / Torque3D

Tribes 2 engine implementation based on the MIT Licensed Open Source version of Torque 3D from GarageGames
http://torque3d.org
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Target Functions #14

Open Ragora opened 8 years ago

Ragora commented 8 years ago

Torque3D appears to longer support targets. At the very least, none of the target manipulation functions exist. In Tribes 2, targets controlled the following facets:

voice, voicePitch, sensor group (player IFF colors), name tag (displayed when looked at) and skin. These may need to be completely reimplemented into the engine, or otherwise a wrapper needs to be put in place that wraps T2 target functions around Torque3D's API for equivalent functionality.