Closed Ragora closed 8 years ago
A good many commits in and the jetting is almost fully functional. There is just the following things now:
The jetting implementation looks ok. I'm going to merge this since it seems to be working at this point. If any more improvements need to be made, a new pull request can be created.
There's still a huge bug regarding the calculations used for determining how much of your force is currently in your desired jetting vector. I mentioned this in IRC, so it wasn't exactly merge-ready.
This is a WIP pull request. The jetting values are properly implemented in the PlayerData blocks, but the simulation barely functions as it is.