Tribes2-SCP / Torque3D

Tribes 2 engine implementation based on the MIT Licensed Open Source version of Torque 3D from GarageGames
http://torque3d.org
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Preliminary Jetting Implementation #26

Closed Ragora closed 8 years ago

Ragora commented 8 years ago

This is a WIP pull request. The jetting values are properly implemented in the PlayerData blocks, but the simulation barely functions as it is.

Ragora commented 8 years ago

A good many commits in and the jetting is almost fully functional. There is just the following things now:

calvinbalke13 commented 8 years ago

The jetting implementation looks ok. I'm going to merge this since it seems to be working at this point. If any more improvements need to be made, a new pull request can be created.

Ragora commented 8 years ago

There's still a huge bug regarding the calculations used for determining how much of your force is currently in your desired jetting vector. I mentioned this in IRC, so it wasn't exactly merge-ready.