Open Ragora opened 8 years ago
Tribes 2's foot prints work, but they are apparently backwards. This is true for the light BioDerm foot prints anyway. It may have to do with the material declaration, though:
new Material(CommonPlayerFootprint) { diffuseMap[0] = "footprint"; vertColor[0] = true; translucent = true; castShadows = "0"; translucentZWrite = "1"; materialTag0 = "Player"; };
Tribes 2's foot prints work, but they are apparently backwards. This is true for the light BioDerm foot prints anyway. It may have to do with the material declaration, though:
new Material(CommonPlayerFootprint) { diffuseMap[0] = "footprint"; vertColor[0] = true; translucent = true; castShadows = "0"; translucentZWrite = "1"; materialTag0 = "Player"; };