It seems in Tetris Attack the "Pending Fall" state is 5 frames.
The falling state is only a single frame and panels fall 2 blocks per frame in this state
Some work will need to be done here to find out how this works in relation to skill chaining, my current system does not work nearly as well as TA's did
It seems in Tetris Attack the "Pending Fall" state is 5 frames. The falling state is only a single frame and panels fall 2 blocks per frame in this state
Some work will need to be done here to find out how this works in relation to skill chaining, my current system does not work nearly as well as TA's did