Open GoogleCodeExporter opened 9 years ago
[deleted comment]
Hi Wang.
The format of output is relative to the input format, if you compress a PNG
with transparent the ATF will come with transparency. To conversion is always
recommended lossless formats such as PNG, transparent or not.
Cheers.
Original comment by sunagbrasil@gmail.com
on 1 Jun 2013 at 11:26
Thank you
Maybe my info is too less,and my English is poor,forgive me.
I mean:
AS3 Texture Format : Context3DTextureFormat.COMPRESSED
In away3D class ATFData.as, the format always "bgra" with JPG or PNG.
and it use Gpu memory is too large,though size is small.
Original comment by wangxinl...@163.com
on 3 Jun 2013 at 2:26
Hi Wang.
Thanks for the feedback. Really does not compress to the a GPU format as
DXT1/5. I hope to bring these resources together with the launch of SEA3D
Studio.
Cheers.
Original comment by sunagbrasil@gmail.com
on 5 Jun 2013 at 3:48
Thanks again.
You're doing great things!
Original comment by wangxinl...@163.com
on 5 Jun 2013 at 12:40
Original issue reported on code.google.com by
wangxinl...@163.com
on 31 May 2013 at 9:55