Closed RemiBraizet closed 5 years ago
It definitely does seem to be an error with BetterHud - my advice, for now, would be to remove it and see if the crash persists.
You were 100% right, i assume BetterHud tries to read HP and other stats to display it, to the player.
It's not necessarily an error in BetterHUD, perse, but rather an incompatibility. I'm not sure which side is causing the error straightaway, but I'll do some digging.
EDIT: The stacktrace is shifted a little bit (by like +2 lines from what the stacktrace says vs the actual file), but it seems to be a problem accessing the offset
property on AssembleResult?
(cc @darkevilmac)
Not sure why this is happening, no real reason the tile should be mentioned for any sort of Gui rendering...
I specifically store a custom item model to avoid this.
On Jun. 24, 2019, 6:52 p.m., at 6:52 p.m., CalmBit notifications@github.com wrote:
It's not necessarily an error in BetterHUD, perse, but rather an incompatibility. I'm not sure which side is causing the error straightaway, but I'll do some digging.
-- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/TridentMC/DavincisVessels/issues/282#issuecomment-505245141
The author of BetterHUD has made a fix on his end, and I'm assuming something is unorthodox about the way they were handling TE item stacks, or something.
Anyway, closing this issue for now.
As a quick aside, I tested Ctrl+Pick Block w/ DV/MW and no problems or crashes were encountered. Therefore, I can only readily assume that it is indeed a problem on BetterHUD's end.
Hi, as the title say, my client crashes when assembling a vehicule.
all was working fine, but i added some mods recently: millenaire mod MJRlegends tropicraft extraplanet hwyla
and maybe (but i don't see why it could be them) betterhud village info journeymap
but i don't see any obvious reason why this would cause this